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Atomic Reactor Atomic Reactor is offline

Criticism, I give it.

Visitor Messages

Showing Visitor Messages 31 to 40 of 1203
  1. PokemonOI
    June 29th, 2012 08:01 PM
    PokemonOI
    Lol yes, for a while I hated your ass...not seriously but really. It wasn't long though...

  2. PokemonOI
    June 29th, 2012 04:34 PM
    PokemonOI
    My old nemesis.....

  3. NitroPikachu
    June 29th, 2012 03:37 PM
    NitroPikachu
    does any1 wanna battle

  4. Blazers
    June 26th, 2012 02:22 PM
    Blazers

  5. Cilerba
    June 20th, 2012 05:23 AM
    Cilerba
    Two months.

  6. Shaly
    May 5th, 2012 01:15 PM
    Shaly
    Yep Firefox did the trick :D!

  7. Shaly
    April 29th, 2012 11:15 AM
    Shaly
    That's the problem :p i don't have an antivirus :D... al other files work from rapidshare... U could maybe send it to me?

  8. Shaly
    April 28th, 2012 06:11 PM
    Shaly
    Well i click the downloadbutton, then save it on my computer and after a second or so it says the download has been canceled... I tried it 100000 times :p...

  9. Maruno
    February 10th, 2012 06:52 PM
    Maruno
    Line 3 has a comma in it, which shouldn't exist. Line 4 is also wrong, since move[0] is the first move, not all of them. I was only being colloquial with my description, as I assumed you knew anything at all about coding (or could at least read the wiki to find out how a moveset worked), but if you want I'll give you some actual code.

    Events.onWildPokemonCreate+=proc {|sender,e|
    pokemon=e[0]
    if $game_switches[42]
    pokemon.moves[0]=PBMoves::TACKLE
    pokemon.moves[1]=PBMoves::BUBBLE
    pokemon.moves[2]=PBMoves::EMBER
    pokemon.moves[3]=PBMoves::VINEWHIP
    end
    }

  10. Maruno
    February 10th, 2012 03:29 PM
    Maruno
    Hmm, old versions. I don't like those.

    Search your scripts for the phrase Events.onWildPokemonCreate.trigger. If it exists anywhere, that's perfect, and you can follow the wiki's instructions on how to modify the Pokémon (but instead of making it shiny, edit the moveset instead).

    If it doesn't exist, then go into the def pbWildBattle just after the line genwildpoke=pbGenerateWildPokemon(species,level), insert some code along the lines of "if $game_switches[42], genwildpoke.moves[0]=PBMoves::HYPERBEAM, etc.".

    Either way, you'll need to turn a Global Switch on and off immediately before and after the battle.

About Me

  • About Atomic Reactor
    Biography
    I'm a very honest person, I will tell you something you may not want to hear. But I'm also very easy going, just don;t be stupid and I think we can be decent friends.
    Interests
    Spriting, the show Dexter, drawing, music
    Location
    Minnesota
    Gender
    Male ♂
    Occupation
    Waitor
    Nature
    Rash
    Also Known As
    Justin
    Favorite Pokémon
    Shiftry, Quilava, Staraptor
    Twitter
    justinpw93
  • Signature

Statistics

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General Information
  • Last Activity: 1 Day Ago 05:49 PM
  • Join Date: July 6th, 2007
  • Referrals: 6

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  Emblem
Community supporter
These helpful members donate their money to help make PC a better place.
Awarded: December 31st, 2008 10:07 AM
2010
This member helped us celebrate the start of a new decade.
Awarded: January 12th, 2010 06:44 AM
PC Veteran
These old folks have been around for far too long but we love them anyway.
Awarded: July 12th, 2010 06:15 AM

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