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waveguidebuizel waveguidebuizel is offline

no ordinary buizel

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Showing Visitor Messages 31 to 45 of 557
  1. Incinermyn
    August 25th, 2014 03:27 AM
    Hehehe, I looked up Markiplier's play-throughs with my phone last night, and they were a lot more hilarious than raedwulfgamer's. I just went to raedwulfgamer's first because that's what popped up first on my initial search. For some reason, just the fact that the players scream their butts off makes me laugh at the game more than scream at it. Actually, that's how I feel about most horror flicks too (they're more comedic than scary).
  2. Incinermyn
    August 24th, 2014 05:07 PM
    https://www.youtube.com/watch?v=hs5q7yjCpRU Enjoy!

    Yeah, spook houses can be fun, but I generally avoid them nowadays. I think I've spent WAY too much time on Furaffinity lately, though, if I'm finding out about stuff like that. Heh, but then, I had been trying to increase my involvement there somewhat... Sadly, it seems you can't get anyone to do art for you if you don't pony up for a trade or flush out some serious cash. I wouldn't have a problem with either except my art skills are terrible and I don't have a means to pay... >.> I have looked into requests, but so far nobody seems to be offering/taking them...
  3. Incinermyn
    August 24th, 2014 03:51 PM
    Oh, yes! In the Wisconsin Dells, there are several big spook houses. I went to this one at a small park as a kid that really had me scared, but I hear that one really terrifying spook house was Tommy Bartlett's Exploratorium. It's supposed to be an educational science experience, but also adds a lot of creepy animatronics along with a typical "mad science" setting to make it into a truly terrifying exhibition. I haven't been to it myself, but my relatives tell me it was spooky. Also, there's another local one called "Nightmare" that pops up once a year around Halloween. It's supposed to promote drug abuse awareness, while also giving people a real fright. I went to it once and scared half to death.
  4. Incinermyn
    August 24th, 2014 01:38 PM
    When I say funny, I mean the bad graphics and badly faked security cam footage was what made me laugh. Otherwise, the jump scares and psychological terror was really terrifying. I mean, you read the prologue to Biohazard, right (or was that before I changed it to Doxisite's perspective rather than Alakazam's)? I use a lot of psychological mechanisms in the current draft, and later on in Chapter Seven when Doxisite attacks Pokémon Square.
  5. Incinermyn
    August 23rd, 2014 03:04 AM
    Well, I watched the first three nights on one guy's Youtube and it really didn't seem as much scary as it is weird. But then, I was watching via phone and, though the screen has good resolution, it's still small. I thought it was more weird than scary, at least up to night 4 (wherein the animatronics were getting faster in their pursuit) and, at one point where the player was switching from the security cams to regular view, the main antagonist Freddy appeared right in front of his face and killed him. Up to that point, I thought it was funny.
  6. Incinermyn
    August 22nd, 2014 03:21 AM
    Busy. I've been working on some major jobs this week, so I'm pretty exhausted. Also, I kind of scared the living crap out of myself by watching footage from a horror game that I recently heard about (apparently it's all the rage on Furaffinity, so out of curiosity, I watched a few short clips and almost peed my pants)! It's called Five Nights at Freddy's. Whatever you do, don't look it up on Youtube! You'll regret it!
  7. Incinermyn
    August 21st, 2014 09:58 AM
    Hey, it's been a few days. How are things?
  8. Incinermyn
    August 18th, 2014 04:23 PM
    The 3DS is basically solid, but the seam is across the hinge part for the upper screen. However, it seems pretty tight together and I extremely doubt it would break apart like the DS Lites I've had.
  9. Incinermyn
    August 18th, 2014 01:23 PM
    I have not had that happen, ever. Nintendo's systems have always been made to take a lot of abuse, and I mean A LOT! The only problem I ever had with any DS system was the DS Lite's right hinge breaking on me. My first DS Lite did it, so did my second one, and my third one was about to. However, a little super glue fixed it on all of them. I have not had happen to my 3DS, and I don't expect it to. The DS Lite and DSi were made from really weak plastic, as opposed to a thicker plastic used to case their other systems. Also, the 3DS is have doesn't have the pointless slit on the hinge that my DS Lite had. I know that was part of what compromised the structural integrity of the DS Lite. I'm not sure if that's where the seam was, or it was just bad designing of the casing/mold... >.>
  10. Incinermyn
    August 18th, 2014 03:57 AM
    You've seen my hand drawings, right? My hands are honed to press hard into things so I can cut them with my carpet knife. In the same way, I have heavy strokes with my pens and pencils, as well as the DS stylus. Well, I lighten my press when using the stylus, but I've developed some bad habits that I use all the time. Really, I've never been too concerned about scuffing up the touch screen because, despite what the manuals warn about, the touch screen is still going to work no matter what. It's just unavoidable because touching a touch screen repeatedly is going to scratch it eventually.
  11. Incinermyn
    August 17th, 2014 05:17 PM
    "Broken" usually means there's some sort of gameplay flaw that makes it too easy or too hard for the player to progress in the game (at least the times I've heard it used). Perhaps I'm mistaken in my term use. But, I do recall that Phantom Hourglass was hard to play at times because of the issue that bosses moved too quick and didn't give you that small opportunity to attack like the majority of Zelda games do. I guess, to an extent, one could argue it's a good thing because it puts forth a challenge, but to me, it seemed like it made the game too hard to keep up with at certain points. I remember one boss required you to watch the top screen to see where it was attacking from. It /was/ innovative, but at the same time, it was an unnecessary distraction when the thing was moving around the room really fast and then suddenly honed in on you. Also, I kind of didn't like having to swipe the screen hard just to swing the sword. I mean, Pokémon Ranger was easily the best game to destroy your DS touch screen with, but this one was almost as good for that because you had to swipe hard or would just walk into an enemy when you wanted him to attack. No other Zelda games (except Spirit Tracks)) have that problem, and that's a pretty big one in terms of gameplay.
  12. Incinermyn
    August 17th, 2014 04:42 PM
    Oh, don't get me wrong: Phantom Hourglass was okay, but it was horribly broken compared to other Zelda games. Spirit Tracks had more story to it, and it was a little less broken because the enemies actually gave you a chance to hit them before attacking. That's one of the few things I actually HATED about PH. Most bosses were way too fast.
  13. Incinermyn
    August 17th, 2014 03:11 PM
    Twilight Princess easily followed up by A Link to the Past, The Wind Waker, and Skyward Sword. I loved Ocarina of Time too, but it's far from a favorite. The 3DS version was actually very disorienting (I never played the N64 one). There really aren't any that I've truly hated, but I do have some slight ire towards Phantom Hourglass because the touch-screen mechanics made the gameplay feel very broken (same in Spirit Tracks too, but I actually enjoyed that one a lot more because it was easier to manage things because stuff didn't seem so timed).
  14. Incinermyn
    August 17th, 2014 03:31 AM
    First time through, I didn't know I could shoplift, but yeah, the bow was the most expensive and most versatile item in the game, so there was no way I was waiting just to get it this time. Um, if you have any spare cash and a credit/debit card, I would suggest downloading the VC version. It's only a few bucks and plays just like a regular GB game, save for some slight modifications to make use of all the primary buttons (Well, Y = Select, anyways). In either case, it's not my favorite Zelda game, but was fun nonetheless being able to exploit all the old stuff I knew from A Link to the Past, since the games were made so similarly.
  15. Incinermyn
    August 16th, 2014 04:55 PM
    There are action and resting episodes. Mostly it falls under fantasy, but there are some really intense parts in it (intense to the extent of which a TV-Y rating will allow). Otherwise, there's more drama than anything else. Sometimes there's comedy.

    Oh, god, that was HILARIOUS! Remember, I'm just playing the VC version and the Director's Cut at that. I have no idea if there were really any differences between that and the original GB version, but I did look a few things up and they work all the same. I personally didn't mind being called THIEF for the rest of the game. I remember something similar to that in ALttP, but I can't remember what exactly.

About Me

  • About waveguidebuizel
    razz berry heaven
    Male ♂
    grad student
    Also Known As
    Favorite Pokémon
    find out
  • Claims
    Ultimate Monotype Challenge - Grass!
    Random Challenge
    Love in the Clouds [Complete!]
    Favorites Challenge III [Complete!]
    21 Shiny Swablu in the Sky [Complete!]
  • Signature
    my pokémonic deviantArt
    by Mukyaa of DeviantArt

    while keeping perfect time
    you’ll bag up these hearts of mine
    with your rhythmic shaking motion
    let’s mix up more of our love potion

    Water Safari: Octillery, Gyarados, Poliwhirl
    Searching for Minccino, Gastrodon, Liepard, and Braixen safaris


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  • Last Activity: September 19th, 2014 12:47 AM
  • Join Date: August 15th, 2007
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Showing Friends 1 to 20 of 22


Emblem Showcase - 6 Total
Lovely With A Chance Of Clouds
Your true love may not really be in the clouds, but at least you participated in Love in the Clouds!
Awarded: March 2nd, 2013 08:26 PM
Shine Bright Like a Swablu
See, even if you didn't win the raffle, you still get a shiny Swablu! Now just find the other 20.
Awarded: September 10th, 2013 08:10 AM
Three Yveltal, Two Yveltal...
None. Thank you for joining us in the countdown to X and Y. Sorry it took so long!
Awarded: November 6th, 2013 10:37 AM
Thanks for participating in the 2013 Favorite Pokémon Tournament, and voting Gengar (and family) as PC's favorite Pokémon!
Awarded: January 14th, 2014 11:03 PM
DASH (X)!!!
You pressed Z to make your dreams come true! (For participating in the Robot Unicorn Attack challenge in Video Gaming)
Awarded: April 17th, 2014 01:52 PM
That Was Challegging...
But the real challenge is making your team into eggs for Easter. Thanks for playing!
Awarded: May 22nd, 2014 07:57 PM

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