The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Members List
Sign Up Rules/FAQ Live Battle Blogs Mark Forums Read

Notices

knizz knizz is offline

Visitor Messages

Showing Visitor Messages 31 to 40 of 72
  1. sonic1
    December 15th, 2011 08:57 AM
    sonic1
    What? But look at this:
    Spoiler:



    its "Mist from top right corner [09]" in map header. I get that it has priority under some BG's and other's not, if that is what you said.

    Also, how can i change the transparency of the things put in BG 0?

    Thanks

  2. sonic1
    December 12th, 2011 12:53 PM
    sonic1
    I got most of it, and i already made some progress. I managed to change the flags associated with the player, by changing the oam_thingy structure. Question is, now that i managed to change the flags, i want to research some other things. The effect i'm looking for is the semi-transparency of the FOG/MIST. But thats not an NPC. So how can i lookup the OAM properties of the fog so i can get a similar effect on NPC's?

  3. sonic1
    December 10th, 2011 06:57 AM
    sonic1
    Hey, knizz thanks for the last explanation!
    I've come with another doubt today, more complex, related to OAM, that only you seem to research that area around these parts.

    How can i apply a property to a specified OAM? I'm trying to apply alpha blending to an oam.

    Thanks in advance

  4. DavidJCobb
    October 6th, 2011 12:57 PM
    DavidJCobb
    Sent an invite.

  5. jvpski3
    September 23rd, 2011 04:51 AM
    jvpski3
    Oh I've been to Vienna before! It's beautiful!

  6. sonic1
    September 18th, 2011 05:45 AM
    sonic1
    Hey knizz. Hope your life's going well!

    Since i've been studying asm, I've seen some routines which had, for example,
    "SUB SP, SP, #0xC" in the start and "ADD SP,SP, #0xC" in the end.

    And I've never understood why they allocate the stack more or less.
    Could you perhaps explain it to me if you know, please?
    Or what's their purpose on doing this?
    Thanks

    With Best regards,
    Sonic1

  7. M.L
    September 17th, 2011 07:38 AM
    M.L
    i have read the tut but im learning to script first then im ganna go to that stuff lol

  8. M.L
    September 16th, 2011 02:39 PM
    M.L
    i am lost what what what :? lol sorry tthis confuses me i have no idea and what to search for
    0x59f34 must i search for this offset and replace the values with this
    00 21 00 06 00 0e 02 28 01 d0 d1 28 01 d1 01 20 00 e0 00 20 00 21 70 47 03 28 f5 e7?

  9. M.L
    September 16th, 2011 06:20 AM
    M.L
    no dont leave its nice seeing your cute avatar around here
    lol
    i also cant get that tall grass animation to work blehh i tried i cant find the offset in which i must replace haha wow i suck at hex and asm its just my weak point
    may i ask are you into computer engineering?
    haha well yea i remember you said creating new animations is hard well depends what types your talking about haha if its the grass NSE is simple and easy and can do it fine
    if you wanna add new ones like water Anime editor is a nice simple tool to use (im more graphics than i am scripting hex and asm thus why i kinda wanted two grass types for my game lol)[but i dont like asking people as some may think im stupid or lazy but sometimes some people just cant do it (or understand it even if they try) especially if its this type of stuff lol but i like talking to you its cool and its nice to find a nice person on here every now and then dont you think ''wink'' ''wink''

  10. M.L
    September 15th, 2011 06:33 AM
    M.L
    oh i understand what i dont understand is why people dont appreciate your work?
    but anywyas i understand so you spent your time figuring out an old rom(game) well i see as im sure this sort of thing intrests you lol
    may i ask you have quit rom hacking but you still log on here
    is it just to see whats happening and such?

Statistics

Total Posts
Activity by Forum
Visitor Messages
Blog
General Information
  • Last Activity: 9 Hours Ago 04:40 PM
  • Join Date: August 19th, 2007
  • Referrals: 0

Friends

Showing Friends 1 to 14 of 14

Emblems

Emblem Showcase - 1 Total
  Emblem
PC Veteran
These old folks have been around for far too long but we love them anyway.
Awarded: July 27th, 2011 01:59 PM

All times are UTC -8. The time now is 01:42 AM.


Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2014 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2014 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.