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Wichu Wichu is offline

Project Amethyst

Visitor Messages

Showing Visitor Messages 601 to 615 of 661
  1. ForeverRed
    October 18th, 2008 1:53 AM
    ForeverRed
    hey can you make animations?
    just asking
  2. twilight guardian
    October 18th, 2008 1:17 AM
    twilight guardian
    Your PM box is full. I tried to PM you to say hi...
  3. Ravecat
    October 17th, 2008 7:17 PM
    Ravecat
    Also I figure we could have tamer customization.

    If you programmed the battle-system you could maybe do that too, yeah?
  4. Ravecat
    October 17th, 2008 7:11 PM
    Ravecat
    These are just some ideas I quickly jotted down, what do you think?

    ----
    DiGiMon: Subtitle :: DRAFT 01.
    ----
    Prologue:
    The game takes place in an alternate reality, in which another Digi-Destined is sent to the Digital World- you.

    This means we can fit in the original story but rewrite it as we see fit, allowing the main character to
    encounter the original digi-destined and such.

    It will be set just before the Digi Destined encounter the Dark Masters.

    The point of the game is essentially to travel to their domains (actually travel, not teleport like the World games)
    and one-by-one defeat the Dark Masters, occasionally in a double (Or tripple!?) battle with some of the original Destined.

    ---
    Story:
    \


    ---
    Planned Features:
    ^Ability to use DigiPorts to go in and out of the Real World (you start in the real world).
    *Wide Variety of Digimon, Choose your partner from many In-Training Digimon.
    *Massive world to explore, visit all the favourite places from Season One and (^)Two.
    *Meet official characters, Digi-Destined from Season One and (^)Two could be somewhere in the Digital World.
    *Variety in attack-moves and strategy (Renamon learns Vee Headbut in Digimon World..?!).
    *Flexibility, follow the story, do open quests, or just explore the world as you see fit.
    ^Encounter powerful Boss-Digimon like from Devimon to Puppetmon.
    ^Defeat the Dark Masters from the original series!

    [KEY: *= Definite, ^=Possiblity]
  5. .inLOVE
    October 15th, 2008 1:03 AM
    .inLOVE
    Oh, you're te creator of Pokemon Amethyst? COOL! Oh, sorry. I'm Rachelle, I have to say I love Pokemon Amethyst. The company was actually thinking of making that a name of one of thier games.
  6. ToraSushii
    October 13th, 2008 1:21 PM
    ToraSushii
    You're game's lookin' great!
  7. ForeverRed
    October 13th, 2008 12:34 AM
    ForeverRed
    well can you do it for me xD
    i dont really get it though
  8. ~Frozen Darkness~
    October 12th, 2008 5:32 AM
    ~Frozen Darkness~
    Good morning! How's the script coming along?
  9. ForeverRed
    October 11th, 2008 9:22 PM
    ForeverRed
    hey wichu how do you change the screen resolution to D/P resolution?
    pm me
    and also pm me the measurements
  10. ~Frozen Darkness~
    October 11th, 2008 2:03 PM
    ~Frozen Darkness~
    A script would be perfect. I'm not demanding it, but it would really help cuz my game involves Arceus and it's forms, plus it also has many other Pokemon with different forms. So it is important.
  11. ~Frozen Darkness~
    October 11th, 2008 1:13 PM
    ~Frozen Darkness~
    Did you get my PM? Just wondering. If you didn't it went like this:
    Just one question. How do you add forms? I don't know how to.
  12. <~F.M.P~>
    October 10th, 2008 11:59 PM
    <~F.M.P~>
    I can help on your game...Or whatever it is you need help with
  13. Ravecat
    October 10th, 2008 8:17 PM
    Ravecat
    You should set up your profile so it looks like your Amethyst thread.

    It would be purdy.
  14. ForeverRed
    October 10th, 2008 7:46 PM
    ForeverRed
    so how do you script them so they animate?
    <because you know about it>
  15. ForeverRed
    October 10th, 2008 1:01 AM
    ForeverRed
    hey wichu how do i put the two frames together so they make an animation while you battle?

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  • Last Activity: February 22nd, 2015 2:42 PM
  • Join Date: September 1st, 2007
  • Referrals: 22

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These old folks have been around for far too long but we love them anyway.
Awarded: September 27th, 2010 10:09 AM

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