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Neo-Dragon Neo-Dragon is offline

Game Developer

Visitor Messages

Showing Visitor Messages 21 to 30 of 817
  1. Abnegation
    January 16th, 2012 12:25 AM
    Abnegation
    I am, for 2 whole days now or something haha. Thanks dude.

  2. Xackery
    January 9th, 2012 12:10 AM
    Xackery
    Ah, yeah, the name is too obscure, thanks for hunting that down. That's pretty awesome. *reads*

  3. Xackery
    January 9th, 2012 12:02 AM
    Xackery
    Thanks for your assistance in the takedown thread. Very appreciated.

  4. Abnegation
    January 8th, 2012 01:48 AM
    Abnegation
    Oh, you signed out again. You could speak to Hiroshi Sotomura about it or something, he's probably the best higher staff outside of GD to talk to. Also a really nice, sensible guy.

  5. Abnegation
    January 8th, 2012 01:46 AM
    Abnegation
    I'll catch you on MSN, you just signed in.

  6. Abnegation
    January 6th, 2012 08:28 PM
    Abnegation
    Also remember that .gif's are limited to 256 colours, so if you have a lot of colours amongst your collective frames it can become grainy like that!

  7. The Dewitty
    January 6th, 2012 07:14 PM
    The Dewitty
    I use Camtasia, and then save it as a GIF. It can't be too big, though.

  8. Abnegation
    January 6th, 2012 02:55 AM
    Abnegation
    Still going, just hit a snag really. I lack some programming know how to do some things that I wish to, and some small graphical things need to be done. Mostly the programming however, that is preventing the demo. Otherwise I'd be working on the second one right now.

  9. Maruno
    January 5th, 2012 05:54 PM
    Maruno
    NPCs are events, and even basic RMXP allows you to move events around (even randomly). I don't think Essentials has modified this behaviour at all (I've noticed, for example, that randomly-moving events can walk over ledges, just because they're passable). Dependent events are custom, though, and do jump as expected (but don't face the right way when going around corners).

    The script section Game_Event_ contains event-relevant scripts, which in turn depend on the stuff in the three Game_Character sections (which also helps define the player character, incidentally). There's also the section DependentEvents, which is about elephants.

  10. Cilerba
    January 2nd, 2012 07:15 PM
    Cilerba
    Ah, yeah yeah. Cool beans, lmao

About Me

  • About Neo-Dragon
    Biography
    My name is Stephen.
    I'm from Dublin, Ireland.
    I studied game development in college.
    I founded Calis Projects and we are working on games for iOS.

    If you have any questions, looking for advice, or want to chat, feel free and contact me through Visitor Messages, or PM me.
    Interests
    I'm always on my computer.
    I love games, and my hobbie is making games.
    I'm happiest when I'm with my friends (sounds cliché- but true), and I think I care for them more then they know haha. I should tell them, but I'm too proud lol.
    Love just listening to my iPhone and messing around with the apps on it.
    Location
    Dublin, Ireland
    Occupation
    Game Developmer
    Nature
    Relaxed
    Favorite Pokémon
    Pichu, Pikachu, Raichu, Metwo.
    Twitter
    stephenmcvicker
  • Signature


    ZENFORMS: Protectors: A 2D RPG for iPhone
    Click the banner to view site about ZENFORMS!

    http://www.calisprojects.com/
    Like our facebook page and show your support!
    http://www.facebook.com/pages/Calis-...s/326374858787

Statistics

Total Posts
Visitor Messages
Blog
General Information
  • Last Activity: August 23rd, 2012 09:54 PM
  • Join Date: September 13th, 2004
  • Referrals: 3

Friends

Showing Friends 1 to 20 of 74

Emblems

Emblem Showcase - 2 Total
  Emblem
PC Veteran
These old folks have been around for far too long but we love them anyway.
Awarded: April 2nd, 2009 02:39 PM
Sexy Ex-Staff
These sexy members used to be on the staff team.
Awarded: November 9th, 2010 03:04 PM

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