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link12552 link12552 is offline

just tired, that's all

Visitor Messages

Showing Visitor Messages 31 to 45 of 219
  1. war rock exe
    April 19th, 2012 05:56 PM
    war rock exe
    hey sorry to bother you, but whenever i open your trainer sprite plug-in it just says that it only works for english roms and then i cant find any sprites.... It's doing this for numerous games such as Pokemon Light Platinum, Pokemon Flora Sky, and Pokemon LoG... can you please help?
  2. Full Metal
    April 12th, 2012 05:48 PM
    Full Metal
    I was thinking something along the lines of an "OS" for consoles like NDS/GBA/Wii/etc.
    By "OS" I mean a collection of C++ libraries that allow for universal code.
    A graphics API, IO API, input API, and so forth. It could really open up new doors for homebrew dev, I think.
    If not that, then writing a traditional OS sounds like fun also!
    And if that's over my head, I'll probably make some web software or something. xD
  3. Mana
    April 6th, 2012 09:38 AM
    Mana
    It was my first time using it aha, didn't notice that Text1 had a slightly different layout to Text2. It's a great tool for the finer details as well as the intro sprites ^-^.
  4. Mana
    April 6th, 2012 09:33 AM
    Mana
    You are a star thanks a lot Working now.
  5. war rock exe
    February 14th, 2012 08:02 AM
    war rock exe
    wow, ur amazing

    I'll give your tool credits in my hack
  6. war rock exe
    February 13th, 2012 07:48 AM
    war rock exe
    sweet, will this work with ruby and fire red?
  7. Speedster
    February 12th, 2012 07:53 AM
    Speedster
    Wow. What a fail. I should've gotten the tag fa emblem. :p
  8. war rock exe
    February 9th, 2012 02:41 PM
    war rock exe
    sweet
  9. war rock exe
    February 8th, 2012 05:57 PM
    war rock exe
    hey link is there a way that you can search pokemon trainer sprites in pokemon ruby? If so, how?
  10. Speedster
    January 29th, 2012 09:58 AM
    Speedster
    How did camping go?
  11. ~Anbuja
    January 8th, 2012 06:13 PM
    ~Anbuja
    Means i can only use 3 actual palletes on 1 map coz as u said...(or i got it totaly wrong) that there will be 1 reflection pallete be loaded for every ow in the map means....i can use maybe 60 Ow's in 1 map....but theyre all have to use at least pal1,2 and 3 ut not 4 otherwise they wont work right?
  12. ~Anbuja
    January 8th, 2012 12:38 PM
    ~Anbuja
    Means on GBA games were expanding palletes that works is impossible? O:
  13. MissDigitalis
    January 8th, 2012 08:39 AM
    MissDigitalis
    Thanks! That was really helpful.
  14. giradialkia
    January 7th, 2012 05:23 AM
    giradialkia
    Regarding your post in the Pokemon Map Editor thread, about editing NSE so it can edit tiles- that'd just be a matter of getting the tile offsets and putting them in the Bookmarks of NSE. I've done that for loads of different things in Emerald. And if you scroll through a ROM's data in something like TileMolester then you can eventually find the tiles; you just work out the offset from where the tiles start. I might try this myself, but until then... just saying. :P
  15. Speedster
    January 6th, 2012 07:05 PM
    Speedster
    Thanks a lot. Works great!

About Me

  • About link12552
    Biography
    Being in high-school is a bore. When I'm not busy doing homework, I'll spend some time rom-hacking. Among other things I enjoy computer programming and game design, but also backpacking and camping.
    Interests
    C++ programming
    C# programming.
    Game development (XNA)
    Web design
    Xbox360
    Rom hacking
    Location
    The not so distant future
    Gender
    Male ♂
    Occupation
    School
    Nature
    Calm
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  • Last Activity: 7 Hours Ago 10:46 AM
  • Join Date: December 12th, 2007
  • Referrals: 13

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These old folks have been around for far too long but we love them anyway.
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