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link12552 link12552 is offline

just tired, that's all

Visitor Messages

Showing Visitor Messages 31 to 45 of 222
  1. Megiddo-san
    April 28th, 2012 10:08 AM
    Megiddo-san
    Ah I see. By the way, upon closer inspection, I found that font to be the font that is used for attack names in battles.
  2. Megiddo-san
    April 25th, 2012 9:15 PM
    Megiddo-san
    NSE:


    I opened the bookmark for the font in my BPRE rom and made some changes, but the font in game did not seem to change at all. Are you sure that the bookmark's defined offset is correct?
  3. war rock exe
    April 21st, 2012 9:59 AM
    war rock exe
    ahhh i see, and how would i change the header?
  4. war rock exe
    April 19th, 2012 5:56 PM
    war rock exe
    hey sorry to bother you, but whenever i open your trainer sprite plug-in it just says that it only works for english roms and then i cant find any sprites.... It's doing this for numerous games such as Pokemon Light Platinum, Pokemon Flora Sky, and Pokemon LoG... can you please help?
  5. Full Metal
    April 12th, 2012 5:48 PM
    Full Metal
    I was thinking something along the lines of an "OS" for consoles like NDS/GBA/Wii/etc.
    By "OS" I mean a collection of C++ libraries that allow for universal code.
    A graphics API, IO API, input API, and so forth. It could really open up new doors for homebrew dev, I think.
    If not that, then writing a traditional OS sounds like fun also!
    And if that's over my head, I'll probably make some web software or something. xD
  6. Mana
    April 6th, 2012 9:38 AM
    Mana
    It was my first time using it aha, didn't notice that Text1 had a slightly different layout to Text2. It's a great tool for the finer details as well as the intro sprites ^-^.
  7. Mana
    April 6th, 2012 9:33 AM
    Mana
    You are a star thanks a lot Working now.
  8. war rock exe
    February 14th, 2012 8:02 AM
    war rock exe
    wow, ur amazing

    I'll give your tool credits in my hack
  9. war rock exe
    February 13th, 2012 7:48 AM
    war rock exe
    sweet, will this work with ruby and fire red?
  10. Speedster
    February 12th, 2012 7:53 AM
    Speedster
    Wow. What a fail. I should've gotten the tag fa emblem. :p
  11. war rock exe
    February 9th, 2012 2:41 PM
    war rock exe
    sweet
  12. war rock exe
    February 8th, 2012 5:57 PM
    war rock exe
    hey link is there a way that you can search pokemon trainer sprites in pokemon ruby? If so, how?
  13. Speedster
    January 29th, 2012 9:58 AM
    Speedster
    How did camping go?
  14. ~Anbuja
    January 8th, 2012 6:13 PM
    ~Anbuja
    Means i can only use 3 actual palletes on 1 map coz as u said...(or i got it totaly wrong) that there will be 1 reflection pallete be loaded for every ow in the map means....i can use maybe 60 Ow's in 1 map....but theyre all have to use at least pal1,2 and 3 ut not 4 otherwise they wont work right?
  15. ~Anbuja
    January 8th, 2012 12:38 PM
    ~Anbuja
    Means on GBA games were expanding palletes that works is impossible? O:

About Me

  • About link12552
    Biography
    Figured I should edit this, seeing how it's been the same for the last 4 years.
    I'm currently a student at The Ohio State University, studying Engineering Physics.
    Not much time for rom-hacking these days, but every now and then.
    Interests
    C++ programming
    Game development (DX, OpenGL)
    3D Modeling (Blender)
    Machining
    Lasers
    Graphene
    And yes, Rom hacking
    Location
    The not so distant future
    Gender
    Male ♂
    Occupation
    School
    Nature
    Calm
    Also Known As
    Larry
  • Signature

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  • Last Activity: 1 Day Ago 8:14 PM
  • Join Date: December 12th, 2007
  • Referrals: 13

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PC Veteran
These old folks have been around for far too long but we love them anyway.
Awarded: December 12th, 2010 2:10 PM

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