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Showing Visitor Messages 241 to 255 of 680
  1. Spherical Ice
    March 14th, 2012 12:43 PM
    Spherical Ice
    Hey dude, one last question about the Ruins of Alph thing. Sorry for annoying you so much about this by the way, it's appreciated.

    Do you know the location of the images used in the puzzle? Mastermind says it can be found in unLZ GBA, but where, do you know?
  2. Spherical Ice
    March 13th, 2012 12:06 PM
    Spherical Ice
    Thanks, it compiled, though it appears the script itself isn't working.

    And it's to display the animation (wavy screen, pokeballs, black shapes, etc.) that shows before you go into battle in FireRed. it doesn't work though >:
  3. Spherical Ice
    March 13th, 2012 11:47 AM
    Spherical Ice
    Hm, I dunno. By the way could you help me on one more thing? In the Simple Questions Thread, sonic1 gave me this asm code.

    push {r0-r4,lr}
    mov r0, #0x8
    mov r1, #0x0
    mov r4, #0x0807F690+1
    bl bx_r4
    pop {r0-r4,pc}

    However, when saved as a .asm and tried to be compiled in cmd, it gives me the error: "warning: end of file not at end of line; newline inserted
    error: invalid immediate: 134739601 is out of range
    error: value at 134739601 too large for field of 2 bytes at 6"

    Do you know what I could be doing wrong? Thanks again for your epic help dude :D
  4. Spherical Ice
    March 13th, 2012 11:09 AM
    Spherical Ice
    Nevermind, I found the problem haha. It was HxD messing about, as soon as I used Tranlshextion it worked lol. Thanks a bundle for your help! Super epic :D
  5. Spherical Ice
  6. Spherical Ice
    March 13th, 2012 09:43 AM
    Spherical Ice
    yup.
  7. Spherical Ice
    March 13th, 2012 08:40 AM
    Spherical Ice
    #dynamic 0x800000

    '---------------
    #org @start
    lock
    faceplayer
    setvar LASTRESULT 0x0
    callasm 0xEC0BA9
    release
    end


    Both with and without the LASTRESULT, regardless of where the LASTRESULT code is, the game crashes >:
  8. Spherical Ice
    March 11th, 2012 11:50 PM
    Spherical Ice
    Hm, I tried it and when calling the asm the game just restarts :/
  9. Spherical Ice
    March 11th, 2012 11:36 PM
    Spherical Ice
    Ooooooooooooooooooh. Thanks! that makes so much sense! Thank you thank you!
  10. Spherical Ice
    March 11th, 2012 11:09 AM
    Spherical Ice
    Yeah, I'm not inserting it in Emerald ;D
    I don't mind if it's too glitchy, tbh, it's only a small thing.
    And, to be honest, I don't know where to start. In mastermind's tutorial is says you need the executable with removed ROM header. Is that meant to be a .exe file, or a .txt file? And what exactly is it asking me to do, just download and then find my pointer?
  11. Spherical Ice
    March 11th, 2012 02:40 AM
    Spherical Ice
    Hey dude, could you help me out? I'm trying to insert Mastermind_X's Ruins of Alph puzzle, but I don't quite understand his wording on his tutorial. I remember you'd inserted it sometime, and are just good at asm/hex editing anyway. Hope you can help ;D
  12. Eru_Paul
    March 2nd, 2012 04:45 AM
    Eru_Paul
    Hi! I was reading the Crystal Dust thread and I saw that you already implemented the day/night system, but when I play, it's always morning/day. D:

    EDIT: solved! xD
  13. LatiosBoy77
    February 10th, 2012 02:17 AM
    LatiosBoy77
    Hows your progress on CrystalDust? I can't wait for it to be finished
  14. slim spazzy
    January 4th, 2012 11:24 PM
    slim spazzy
    Hey how is pokemon shining opal progressing hope u fixed the evolution bugs
  15. Speedster
    December 30th, 2011 03:19 PM
    Speedster
    Dang. Looks like I'm late but happy birthday Diego.

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  • Last Activity: 10 Hours Ago 05:28 PM
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