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Haku. Haku. is offline

(FLAME)...H....A...K..U

Visitor Messages

Showing Visitor Messages 211 to 225 of 380
  1. .Tactic.
    December 4th, 2009 04:11 PM
    .Tactic.
    Hmmm - interesting dilemma... what did you set the transparent colour as?
  2. .Tactic.
    December 4th, 2009 03:56 PM
    .Tactic.
    E, and insert it into 2013..
    Can I hear a thanks? and btw check my tile thread..
  3. .Tactic.
    December 4th, 2009 03:48 PM
    .Tactic.
    Try using this then:

    I indexed it, but you may have to mess around with the pallete of it a bit.. and also, it should be able to work well as a 16 colour image.
    Btw check out the tile thread - in a bout 2 mins..
  4. .Tactic.
    December 4th, 2009 02:51 PM
    .Tactic.
    is this when you do it seperately? If yes. insert it as one tilemap - I will help if needed.
  5. pokefreak2
    December 4th, 2009 02:32 PM
    pokefreak2
    thanks =D
  6. pokefreak2
    December 4th, 2009 02:11 PM
    pokefreak2
    i dunno some person scripter
  7. Banjora Marxvile
    December 4th, 2009 11:10 AM
    Banjora Marxvile
    Well, I don't know then.
  8. .Tactic.
    December 4th, 2009 03:09 AM
    .Tactic.
    Aah Now I see your problemo, Try inserting them together, and see what happens.
  9. Banjora Marxvile
    December 3rd, 2009 11:48 PM
    Banjora Marxvile
    Did you use a Tilemap tool to edit the RAW file? If not, that is what you need to do (The Raw file is normally, in unlz, the one after the titlescreen, when on it, go to Save RAW, or whatever. Open it in NTME, then you should be able to edit it. Also, use APE to edit the pallette, if needed.)

    I do know the theory, but not exacts.
  10. ~Teh Panda~
    December 3rd, 2009 04:44 PM
    ~Teh Panda~
    Then find a cracked version of IDA pro and use it to decompile the rom
  11. ~Teh Panda~
    December 3rd, 2009 04:24 PM
    ~Teh Panda~
    Set up and asm routine with a break point on the offset with the sethealingplace thing
  12. ~Teh Panda~
    December 3rd, 2009 04:09 PM
    ~Teh Panda~
    Naa, I don't use JPan's patch since its bugs, I also am attempting some RSE hacking now and trying to decompile some stuff... But yes I actually did play it. Try to debug the thing though with VBA SDL H
  13. ~Teh Panda~
    December 3rd, 2009 04:04 PM
    ~Teh Panda~
    i did a small playthrough and I must say its not bad! i just think that Kyledove's tiles are way overused. Also some of the mapping feels cramped. Your scripts are good so far
  14. ~Teh Panda~
    December 3rd, 2009 03:51 PM
    ~Teh Panda~
    No problem, if you request any further help I am here
  15. DemonParia
    December 3rd, 2009 03:46 PM
    DemonParia
    I sent a fancy letter. :p

About Me

  • About Haku.
    Biography
    15, loves to hack anything.
    Interest is changeable.
    Easy to talk to.
    Friendly.
    Interests
    Playing soccer.
    Fooling around at school.
    Sleep?
    Location
    Singapore :D
    Gender
    Male ♂
    Occupation
    None
    Nature
    Quiet
    Favorite Pokémon
    Caterpie
    Olympics Region
    Hoenn
  • Signature

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  • Last Activity: July 22nd, 2011 01:25 PM
  • Join Date: January 4th, 2008
  • Referrals: 0

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