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Maruno Maruno is offline

Lead Dev of Pokémon Essentials

Visitor Messages

Showing Visitor Messages 211 to 225 of 593
  1. CJBlazer
    July 26th, 2013 04:04 AM
    CJBlazer
    Hey, I have a question.

    If I had made a game, but so far its mainly just written down and planned out, would I post the walkthrough in Scripts and Tutorials?
  2. ppooookkkkkkk
    July 24th, 2013 10:13 PM
    ppooookkkkkkk
    Well... the story is revamped a bit as well as some other stuff. If this is against the rules then I'm ok with the previous thread.
  3. ppooookkkkkkk
    July 24th, 2013 12:38 PM
    ppooookkkkkkk
    Can you close the thread morning night as I'm going to make a new thread as the previous one has my worst grammar posts which I cannot delete. (Besides my first impression on this thread was bad. You know they say first impression is last impression. )
  4. Luka S.J.
    July 18th, 2013 03:39 PM
    Luka S.J.
    Haha, the coders are an endangered species around here. True dat. I wouldn't know much about starting forums, or advertising (besides creating giant posters and sticking 'em across campus). Honestly, I don't think you'd find much coding help around these forums. Chaos Project is probably the best collective coders place that I've seen for RMXP. Maybe they could help out with other stuff too. Who knows. But I'd recommend searching for those people away from Pokecommunity, lol.
  5. ppooookkkkkkk
    July 17th, 2013 09:23 PM
    ppooookkkkkkk
    Hey can youc change the title of morning and night from developing to idea?
  6. Harvey_Create
    July 14th, 2013 02:51 PM
    Harvey_Create
    UltimateDillon is going to talk to you about threads. He is going to update the old thread, but ask to delete it, and add new thread.
  7. gondracorn
    July 14th, 2013 01:22 PM
    gondracorn
    "Untitled Game/I Need Your Sprites!" in the Progressing Games forum is going to be and is Posted by Me but needs to be approved. Approve it ASAP because I need help with it from other people!
  8. Harvey_Create
    July 14th, 2013 11:09 AM
    Harvey_Create
    Besides the fact that i am the new Thread manager? The old one has been inactive for 4-5 months. And since i am Thread Manager, I need to post the Thread, so i can edit it.
  9. Harvey_Create
    July 14th, 2013 11:06 AM
    Harvey_Create
    beside the fact i am the thread manager instead of dillon now? the old one has been inactive for 5 monthes
  10. Harvey_Create
    July 13th, 2013 10:45 PM
    Harvey_Create
    Hey, could you review my thread? we are pulling apex back up
  11. UnderMybrella
    July 12th, 2013 03:44 PM
    UnderMybrella
    Maruno, just out of curiosity, for the PMD starter kit, I've looked into RPG::Event.new, but there's only one problem - The event doesn't seem to have loaded onto the current map...
    Which makes me assume that I need to modify the current RPG::Map instance. Any idea how to do that?
  12. Charticuno
    July 12th, 2013 03:31 PM
    Charticuno
    Thank you Maruno, I appreciate the help! I replied, you can lock it if you have to. ~
  13. Charticuno
    July 12th, 2013 11:19 AM
    Charticuno
    Hello Maruno, sorry to bother you. I haven't been checking these forums as frequently, but one of my threads was locked due to being inactive. Would it be alright for me to leave a closing statement at least? That way I can answer some of the questions as well as direct people somewhere in case they have questions? This is the thread: http://www.pokecommunity.com/showthread.php?t=235293&page=4
  14. Luka S.J.
    July 12th, 2013 08:20 AM
    Luka S.J.
    I understand. Making an engine from scratch, no matter how small or big, is still a large task. Anyway, whatever you do, if people still wanted to build upon it, they could always learn to code for themselves Finding a team would also help you in the process so yeah. I'm sure that once you open a topic about it, you'd find people willing to contribute. So, we'll see what happens :D
  15. Luka S.J.
    July 11th, 2013 12:43 PM
    Luka S.J.
    Maybe you could find something along the lines of "single-screen" and DS style. By that I mean, you could have (the OW) to be a single screen but with borders, to cover the map. That way, for the interfaces, the borders could just go away and you'd have that extra screenspace. Kinda like a screen in a screen. Don't know how you feel about that though :D

    If the engine did feature some sort of 3D, why not open the camera position/angles instead of locking them? I mean, being able to manipulate the FOV would allow for better cutscenes/events. I think that'd be a feature attractive to the users. I know I'm working on having panorama (fake 3D) cutscenes for my game, and I did some when I was working on Blue Chrome. Changing up the camera angle, instead of having to recode it would be cool. Also, I always want/ed to be able to do things like zoom on the map, alongside being able to scroll it. Something the current version of Essentials lack. I think it can be used to create a dynamic in the overall game. What do you think?

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  • Last Activity: 7 Hours Ago 09:55 AM
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