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Maruno Maruno is offline

Lead Dev of Pokémon Essentials

Visitor Messages

Showing Visitor Messages 221 to 230 of 576
  1. Arx
    June 27th, 2013 03:34 PM
    Could you make me emblems like the Tetris one you made? I need them for Retro Gaming.
  2. tommyger
    June 24th, 2013 03:53 PM
    Hey, i worked with trading tonight and found the bug that it doesnt trade correct. So i checked wiki and it told me v12 has it fixed. Ok. I dont know how to update correctly so i just updated some little things like animations. Now i copied the PokemonTrading script from v12 to v11 but it tells me something about cry. Any idea whats wrong or what i forgot?
  3. Elaitenstile
    June 23rd, 2013 08:44 PM
    No problem. Will notify if I find anything else

    Added an ancientpower animation to the all animations project.
  4. Elaitenstile
    June 23rd, 2013 03:50 AM
    I was browsing through the Wiki and saw the 'ability effects' page. I went over the the ability 'Multitype' and saw it was highlighted blue with this description:

    Multitype - Bearer's form changes depending on its held Plate. Bearer's type and sprite are changed. The Plate cannot be removed from the bearer by a foe's move (but non-Plate items can be lost as normal). Only works if bearer is Arceus. If bearer transforms into Arceus, it first becomes the original's current form, then changes to the appropriate form depending on its own held item.

    ΦType/form currently change outside of battle as well - should it?
    From personal experience of playing the game Pokémon Pearl I can tell you that yes - it should. I've slotted in plates on Arceus and found that it's sprite form is changed outside the battle as well. I'm also sure that it's so in the later games.
  5. Varion Bluefire
    June 18th, 2013 11:14 AM
    Varion Bluefire
    I have a question about Scripting for Essentails:

    I'm making it so I have buttons on a lower section of the screen for Essentials, I used the Dual Screen from the Wiki.
    This is the script I have to make the buttons appear
    @icondex=IconSprite.new(40, 440)
    @icondex.z = 99999999
    if $Trainer.pokedex==true
    @icondex.opacity = 255
    @icondex.opacity = 70
    @iconparty=IconSprite.new(140, 440)
    @iconparty.z = 99999999
    @iconparty.opacity = 70
    @iconbag=IconSprite.new(240, 440)
    @iconbag.z = 99999999
    @iconbag.opacity = 70

    When loading the .exe and starting New Game (I have no save files to test Continue on) it doesn't recognize the term: pokedex.
    for ''if $Trainer.pokedex==true' on line 76.

    Do you know anyway to fix this, or any way around it?

    Long Story short, where abouts is the mthod 'pokedex' defined?
  6. KannibalKween
    June 16th, 2013 04:29 PM
    Thank you ^.^
  7. KannibalKween
    June 16th, 2013 02:37 PM
    So I am in the early stages of development for my own Pokemon game and was wondering if it would be okay if I posted it in the progressing games section even though it doesn't meet all the requirements. Thank you for listening ^.^
  8. MagikarpIs$parta
    June 9th, 2013 08:08 PM
    Hello there Maruno, I was just wondering if I could be your co-manager for the Game Development Event coming up. I understand if you say no, but I was just very interested in it when I found out about it.
  9. Fire Flyy
    May 25th, 2013 12:55 PM
    Fire Flyy
    hey man, I was wondering, if as moderator, you plan on doing anything to set a standard for/augment the quality of the games in the showcase and progressing games section?

    basically what i'm saying is 'do you care that the games now are pretty much all horrible and mediocre and nowhere near where they were in 2009-11'
  10. Hikamaru
    May 12th, 2013 12:57 AM
    I didn't know you had a Serebii account lol.

About Me


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General Information
  • Last Activity: 5 Hours Ago 07:28 AM
  • Join Date: January 28th, 2008
  • Referrals: 1


Showing Friends 1 to 10 of 10


Emblem Showcase - 13 Total
I said what?!
You shocked Pichu with your wit! Congratulations on winning a Pokémon General Caption Contest.
Awarded: March 7th, 2012 07:50 AM
You blew us away with your outstanding spin-off game in the Design A Spin-Off Contest and got 1st place! Promise us you'll submit that idea to Game Freak, please!
Awarded: July 19th, 2012 08:37 PM
Sexy Moderator
The sexiest of Moderators are granted this emblem.
Awarded: February 9th, 2013 02:20 PM
PC Veteran
These old folks have been around for far too long but we love them anyway.
Awarded: May 9th, 2013 01:35 PM
Game Developer Extraordinaire
You really know how to manipulate those switches and loops, and have shared your knowledge with the community. Thanks for enriching the community with your contributions!
Awarded: May 9th, 2013 01:41 PM
There's no Shaymin...
...not watching every movie, but at least you were able to watch one movie at PC's Get-Together 2013 Anime Movie Nights!
Awarded: July 13th, 2013 08:41 PM
“We come in pieces…”
That’s what those aliens will be saying after shooting them from the sky on your way to a top score in Space Invaders at GT2013’s Retro Gaming Event!
Awarded: July 13th, 2013 08:46 PM
Congrats on being a participant in the GT 2013 Anime Caption Contest!
Awarded: July 25th, 2013 01:27 PM
The Golden Pen
Congratulations! You managed to take first place in a writing competition! Have this gold pen, but don't lose it. These things are expensive!
Awarded: December 28th, 2013 05:18 PM
Member of the Year All-stars
You may not have won Member of the Year in Member of the Year, but you did place something in Member of the Year for one year.
Awarded: January 4th, 2014 08:26 AM
Arkanoid High Scorer
Congratulations on being one of the top scorers in Arkanoid for the Retro Gaming Event at the PokéCommunity Get-Together 11!
Awarded: July 20th, 2014 09:21 PM
Thank you for joining in on the fun at the Design a Hoenn Mega Evolution event for GT 2014!
Awarded: July 21st, 2014 11:04 AM
iSketch Participant
You've participated in the iSketch games of the PokéCommunity GT2014! We hope you enjoyed it!
Awarded: July 30th, 2014 04:29 AM

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