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Maruno Maruno is offline

Lead Dev of Pokémon Essentials

Visitor Messages

Showing Visitor Messages 481 to 495 of 645
  1. fiOWNya
    June 18th, 2012 2:50 PM
    fiOWNya
    Hey Maruno, didn't think this needed a whole separate thread so just wanted to ask you a quick question here - is there a reason PE doesn't use a lot of the built in XP features (in the database)? Is this simply because of how poccil scripted it or is it just not flexible enough? Thanks. =)
  2. venom12
    June 17th, 2012 2:48 PM
    venom12
    Hi, i have really weird problem i making a script, and it uses moves sprites. I use loop do to move the sprites and on normal resolution 2*2 it working ok but when i use 1*1 it dont move properly.
  3. Abnegation
    June 6th, 2012 10:00 AM
    Abnegation
  4. vaibhavAtomic
    June 5th, 2012 1:50 AM
    vaibhavAtomic
    im a rxmp game lover and i just wanted to tell you and give you some advises:
    1.b/w style perspective maps with better resolution.
    2.speed button(people mainly me and my friends and hundreds, prefer speed button {refer pokemon raptor button-z} without it the game gets boring and slow.
    3.Attack animations. I hate the games without them, they are the main part!
    4.animated pokemon like b/w
    5.availability of full screen! who likes it in a window rather than the whole screen.
    6.realistic effects like shining water, change of seasons etc!
    7.a new hm
    8.new dex. not pokemon!
    9.last but the best :new way of rendering sprites direct draw mode pixels are oldies.
    __________________________________________________
    if you could get all this nintendo will commit suicide!
    __________________________________________________please reply to my mail- [email protected]
    __________________________________________________BYE!
  5. vaibhavAtomic
    June 2nd, 2012 10:31 PM
    vaibhavAtomic
    can you help me with an idea of mine? about essentials?(mainly in graphics)
  6. IceGod64
    May 27th, 2012 4:12 PM
    IceGod64
    Oh, that did it!

    For some reason, it didn't occur to me to look in PBAnimations. It works fine now!
    Incidentally, I didn't need to do anything with PokeBattle_Actualscene as on that one I'm using my old script already and updating it to work.

    Thank you very much!
  7. IceGod64
    May 27th, 2012 12:47 PM
    IceGod64
    I have a question regarding the animation editor.

    I want to set the viewport for the animation back to 480x320(GBA size). I changed all the numbers in the animationEditer script and got it almost looking right, but there's one problem:

    Why are the Pokemon sprites offset like this? I even tried porting the script for the old animation editor into my project altogether, thinking maybe I missed something, but even on a port over this happens. Do you remember what I should change to make this look as it should?
  8. zingzags
    May 25th, 2012 2:30 AM
    zingzags
    If you want to learn about mysql look up thenewboston youtube channel.
  9. venom12
    May 17th, 2012 3:23 PM
    venom12
    Hehe, so when i will have them ready i will send over pm
  10. venom12
    May 17th, 2012 2:57 PM
    venom12
    Hi Maruno, i will have few move_effects and abilities for you :D
  11. Abnegation
    May 16th, 2012 9:05 AM
    Abnegation
    irc when you get the chance man?
  12. ~Angel~
    May 11th, 2012 3:41 AM
    ~Angel~
    Maruno I am adding in new move animations if you want them just ask :D
  13. ~Angel~
    May 9th, 2012 11:07 AM
    ~Angel~
    Haha. Sorry I will post my further questions in the help form :D Thanks.
  14. venom12
    May 9th, 2012 9:17 AM
    venom12
    Thanks that working :D
  15. venom12
    May 8th, 2012 3:02 PM
    venom12
    Hi maruno i got problem i opened dexdata for pokemon color to display in pokedex and it show number not word of color.
    dexdata3=pbOpenDexData
    pbDexDataOffset(dexdata3,species,6)
    color=dexdata3.fgetb

About Me

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  • Last Activity: 1 Hour Ago 2:31 PM
  • Join Date: January 28th, 2008
  • Referrals: 3

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    • Abnegation
    • [span=background-image: url('https://dl.dropboxusercontent.com/u/14046770/avatars/usertites/w.png'); height: 17px; width: 102px;border: 0;color: transparent;padding: 4px;background-repeat: no-repeat;]breaker of chains. the unburnt[/span]
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    • Ho-oh 112 is offline
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  • Worldslayer608

Emblems

Emblem Showcase - 15 Total
  Emblem
I said what?!
You shocked Pichu with your wit! Congratulations on winning a Pokémon General Caption Contest.
Awarded: March 7th, 2012 7:50 AM
Spun-out!
You blew us away with your outstanding spin-off game in the Design A Spin-Off Contest and got 1st place! Promise us you'll submit that idea to Game Freak, please!
Awarded: July 19th, 2012 8:37 PM
Sexy Moderator
The sexiest of Moderators are granted this emblem.
Awarded: February 9th, 2013 2:20 PM
PC Veteran
These old folks have been around for far too long but we love them anyway.
Awarded: May 9th, 2013 1:35 PM
Game Developer Extraordinaire
You really know how to manipulate those switches and loops, and have shared your knowledge with the community. Thanks for enriching the community with your contributions!
Awarded: May 9th, 2013 1:41 PM
There's no Shaymin...
...not watching every movie, but at least you were able to watch one movie at PC's Get-Together 2013 Anime Movie Nights!
Awarded: July 13th, 2013 8:41 PM
“We come in pieces…”
That’s what those aliens will be saying after shooting them from the sky on your way to a top score in Space Invaders at GT2013’s Retro Gaming Event!
Awarded: July 13th, 2013 8:46 PM
Wobba...chu?
Congrats on being a participant in the GT 2013 Anime Caption Contest!
Awarded: July 25th, 2013 1:27 PM
The Golden Pen
Congratulations! You managed to take first place in a writing competition! Have this gold pen, but don't lose it. These things are expensive!
Awarded: December 28th, 2013 5:18 PM
Member of the Year All-stars
You may not have won Member of the Year in Member of the Year, but you did place something in Member of the Year for one year.
Awarded: January 4th, 2014 8:26 AM
Arkanoid High Scorer
Congratulations on being one of the top scorers in Arkanoid for the Retro Gaming Event at the PokéCommunity Get-Together 11!
Awarded: July 20th, 2014 9:21 PM
Mega-Participant
Thank you for joining in on the fun at the Design a Hoenn Mega Evolution event for GT 2014!
Awarded: July 21st, 2014 11:04 AM
iSketch Participant
You've participated in the iSketch games of the PokéCommunity GT2014! We hope you enjoyed it!
Awarded: July 30th, 2014 4:29 AM
The PokéFilm Connoisseur
Thank you so much for coming to GT11's Pokémon Movie Night! Starring Bob, Cheerio, Marty, Einstein, Chip and Dip. We had a blast ~
Awarded: July 15th, 2015 10:49 AM
iSketch Eevee
You've participated in the iSketch games of the PokéCommunity GT12: PokéCommunity Olympics! We hope you enjoyed it!
Awarded: July 23rd, 2015 7:04 AM

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