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Maruno Maruno is offline

Lead Dev of Pokémon Essentials

Visitor Messages

Showing Visitor Messages 526 to 540 of 667
  1. pokemonranger109
    May 6th, 2012 2:39 PM
    pokemonranger109
    hey do you ever trade
  2. ~Angel~
    May 6th, 2012 1:46 PM
    ~Angel~
    Hey, Maruno will you help me? I want to play a specific type of battle music against a legendary. I got the plan out and did this for the event:
    >Play SE: '486' cry, 80, 100
    >Play BGM: SEQ_BMG_VS_SHINORA.sseq
    Script: pbWildBattle(PBSpecies::REGIGIGAS,70)
    Fade out BGM: 1 second
    Control Self Switch: A=On
    But even with that layout It play's the Wild Pokemon Music, Can you tell me what I should do to Make it Play the music I want?
  3. khkramer
    May 1st, 2012 8:49 AM
    khkramer
    I was asking you because I wanted to see if there was a way the player graphic was not depending on the Metadata players (trainer type), and you know the most about Poke Essentials here.
  4. khkramer
    May 1st, 2012 5:48 AM
    khkramer
    My character creation system only changes the graphic of the player.
    Would it be possible to just have only 2 players in the metadata, and be able to have more than 2 kinds of player graphics?
  5. khkramer
    May 1st, 2012 5:23 AM
    khkramer
    Hey,
    I am making a Pokemon MMO with Pokemon Essentials and RMX-OS.
    I am also using a character creation system.
    Is there anything special I need to edit in the Pokemon Essentials compiler to allow a character creation system?
  6. venom12
    April 16th, 2012 2:21 AM
    venom12
    Ok got it to work :D
  7. venom12
    April 16th, 2012 2:18 AM
    venom12
    I used it, andit dont work.

    Exception: NoMethodError
    Message: undefined method `type1' for 1:Fixnum
    PokemonPokedex**:682:in `pbChangeToDexEntry'
    PokemonPokedex**:842:in `pbDexEntry'
  8. venom12
    April 16th, 2012 12:49 AM
    venom12
    IN entry, i used it but ot dont work i have type1 error even opened data from pokedex for type1 and type2 and nothing
  9. venom12
    April 15th, 2012 2:33 PM
    venom12
    Hi any idea how to put type bitmap in pokedex? i try somethings but nothing works ;/
  10. Ho-oh 112
    March 21st, 2012 1:20 PM
    Ho-oh 112
    it works, I can make an auto update essentials script with it.
  11. Ho-oh 112
    March 21st, 2012 6:38 AM
    Ho-oh 112
    FOUND AN AMAZING SCRIPT: http://www.rpgrevolution.com/forums/...howtopic=29103 ALLOWS YOU TO DOWNLOAD/UPLOAD FILES!!!!
  12. FL
    March 18th, 2012 6:38 AM
    FL
    But if someone wish to reposition something the regional numbers simply disappear!

    So I found the fix, I put on Wikia.

    EDIT: txt done. I put on an attachment in your last release topic.
  13. venom12
    March 17th, 2012 3:14 PM
    venom12
    Sorry Maruno i bother you but i have problem wth pokedex. I cant change width of command and it cut icons in it look.

    http://dl.dropbox.com/u/4212314/probem.png
  14. Pia Carrot
    March 17th, 2012 1:21 PM
    Pia Carrot
    I totally did not see that @__@ My bad...I'll be having fun tinkering with the script...
  15. Pia Carrot
    March 17th, 2012 8:28 AM
    Pia Carrot
    I found out why it was showing 4 1/2 tiles in a 320x288 sized game. In Crystal version, the camera is off by 1 tile to the right, or in this case, half a tile (16 pixels) to the right. I would like to do this, but have no idea what to edit in the Map_Scroll Script.

About Me

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  • Last Activity: 8 Hours Ago 3:06 PM
  • Join Date: January 28th, 2008
  • Referrals: 3

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Showing Friends 1 to 9 of 9

Emblems

Emblem Showcase - 15 Total
  Emblem
I said what?!
You shocked Pichu with your wit! Congratulations on winning a Pokémon General Caption Contest.
Awarded: March 7th, 2012 7:50 AM
Spun-out!
You blew us away with your outstanding spin-off game in the Design A Spin-Off Contest and got 1st place! Promise us you'll submit that idea to Game Freak, please!
Awarded: July 19th, 2012 8:37 PM
Sexy Moderator
The sexiest of Moderators are granted this emblem.
Awarded: February 9th, 2013 2:20 PM
PC Veteran
These old folks have been around for far too long but we love them anyway.
Awarded: May 9th, 2013 1:35 PM
Game Developer Extraordinaire
You really know how to manipulate those switches and loops, and have shared your knowledge with the community. Thanks for enriching the community with your contributions!
Awarded: May 9th, 2013 1:41 PM
There's no Shaymin...
...not watching every movie, but at least you were able to watch one movie at PC's Get-Together 2013 Anime Movie Nights!
Awarded: July 13th, 2013 8:41 PM
“We come in pieces…”
That’s what those aliens will be saying after shooting them from the sky on your way to a top score in Space Invaders at GT2013’s Retro Gaming Event!
Awarded: July 13th, 2013 8:46 PM
Wobba...chu?
Congrats on being a participant in the GT 2013 Anime Caption Contest!
Awarded: July 25th, 2013 1:27 PM
The Golden Pen
Congratulations! You managed to take first place in a writing competition! Have this gold pen, but don't lose it. These things are expensive!
Awarded: December 28th, 2013 5:18 PM
Member of the Year All-stars
You may not have won Member of the Year in Member of the Year, but you did place something in Member of the Year for one year.
Awarded: January 4th, 2014 8:26 AM
Arkanoid High Scorer
Congratulations on being one of the top scorers in Arkanoid for the Retro Gaming Event at the PokéCommunity Get-Together 11!
Awarded: July 20th, 2014 9:21 PM
Mega-Participant
Thank you for joining in on the fun at the Design a Hoenn Mega Evolution event for GT 2014!
Awarded: July 21st, 2014 11:04 AM
iSketch Participant
You've participated in the iSketch games of the PokéCommunity GT2014! We hope you enjoyed it!
Awarded: July 30th, 2014 4:29 AM
The PokéFilm Connoisseur
Thank you so much for coming to GT11's Pokémon Movie Night! Starring Bob, Cheerio, Marty, Einstein, Chip and Dip. We had a blast ~
Awarded: July 15th, 2015 10:49 AM
iSketch Eevee
You've participated in the iSketch games of the PokéCommunity GT12: PokéCommunity Olympics! We hope you enjoyed it!
Awarded: July 23rd, 2015 7:04 AM

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