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Liquid Shadow Liquid Shadow is offline

xD

Visitor Messages

Showing Visitor Messages 11 to 20 of 96
  1. giradialkia
    November 25th, 2009 03:21 PM
    giradialkia
    Whoa, that's long. Sorry, if I'd have known that I wouldn't have bothered you with it. Thank you, though, for taking the time to write all that. It seems complicated, but I guess that's just because it's so long. I'll get it eventually, I suppose:D. So, how are you?

  2. Juan
    November 24th, 2009 08:06 AM
    Juan
    I just convert the routine OverWorlds for Ruby, you'll only want it, want also other routines?

  3. Juan
    November 23rd, 2009 05:05 AM
    Juan
    Not yet. :D
    I'll try today or tomorrow.
    Is that I have a test in December, and I am studying for it. :/

  4. HackMew
    November 23rd, 2009 04:01 AM
    HackMew
    No, you cannot just take the ASM code from Ruby and put it into FR somehow. Addresses are different, etc. In fact I rewrote the stuff myself. Maybe I will make some tutorial and/or tool someday.

  5. HackMew
    November 22nd, 2009 06:56 AM
    HackMew
    Yes, in theory it's possible to check the day of the week in R/S/E. However, when emulating the ROMs, older VBA versions will not handle them properly and the week day would be always set to 0 (=Sunday). And yes, there's a way to implement RTC support in FR/LG. I did it for Oro Sole, my hack.

  6. giradialkia
    November 22nd, 2009 04:59 AM
    giradialkia
    Hey, could I ask you something?
    Those 55 tracks you have, surely you've looped them them (duh). Could you tell me how you loop the midi's? I can make pretty good tracks with FL Studio and Anvil (studio? I forget), but I haven't really found a way to loop them yet. There's supposed to be a thread on it here, but the only one is a mis-linked one (meaning, in Magnius' music tutorial, he links to a "Music Looping Tutorial", but it's actually the same link to another, different tutorial). So could you share your method of looping, please?:D

  7. Juan
    November 20th, 2009 03:09 PM
    Juan
    I already have these offsets, but thank

  8. Juan
    November 20th, 2009 02:48 PM
    Juan
    Yeah, i think.
    I can not guarantee anything, and I'll try. :D

  9. giradialkia
    November 20th, 2009 08:40 AM
    giradialkia
    Lol, later'd be better for me, anyways, I'm pretty busy myself at the mo. I'm in my senior year of secondary school, so I've christmas tests all this week and next week, at State Examinations next June. It sucks.
    Yeah, it's a pity Ruby Sapphire and Emerald only use one image for the background. It makes editing it very.. Well, it's been said, limited. It's pretty good, what you've done so far, although there are some things to take into consideration. For example, the Logo. It's cool that you changed it from Black and White to Black and Red, but it looks a bit odd due to it's positioning. Try to keep it proportional, it looks alot better. (i may not be phrasing it right, but I mean to say you should have "Nitrogen" directly underneath "Liquid"). It'd look pretty cool that way, the font is a nice change to the official kind.
    Anyways, onto the rest.. The background is.. Petty good, considering you were limited to Metagross' palette. I think that's fine. The thunder is cool too. Perhaps have it so Metagross is in the centre, and there are two lightning bolts coming down either side of Metagross? If that's possible, it'd give the Titlescreen an overall symmetrical look, which is normally a no-no in spriting, but in this case it'd work. But it's pretty good, altogether.:D

  10. Juan
    November 20th, 2009 03:20 AM
    Juan
    Yes, I adapt well to AXVE, actually just change the offsets, but I can do that. ^^
    Now about Hacked Fire Red, I can try to do something like ruby.

About Me

  • About Liquid Shadow
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    Male ♂
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    4 truths of life
    1. You cannot touch all your teeth with your tongue.
    2. All idiots, after reading the first truth, will try it.
    3. And discover that the first truth is a lie.
    4. You're smiling now because you're an idiot.

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