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Co500 Co500 is offline

You think you're strong? You're not.

Visitor Messages

Showing Visitor Messages 1011 to 1020 of 1325
  1. Satoshi Ookami
    August 28th, 2009 10:18 AM
    Satoshi Ookami
    As I said it's same as normal applymovement so after applymovement MOVE_PLAYER put @(something)
    and then #org @(that something)
    the movements ya want
  2. Satoshi Ookami
    August 28th, 2009 10:10 AM
    Satoshi Ookami
    oh man...
    applymovement MOVE_PLAYER is for moving player
    applymovement 0x1 is for moving person with person no. 1 in A-Map
  3. Satoshi Ookami
    August 28th, 2009 09:49 AM
    Satoshi Ookami
    only one 0x(person number) is needed
    and to move player
    applymovement MOVE_PLAYER
  4. .Tactic.
    August 28th, 2009 09:46 AM
    Yes I have an extremely slow and stupid laptop - and an amasingly wonderful computer!
  5. Satoshi Ookami
    August 28th, 2009 09:21 AM
    Satoshi Ookami
    No 2 applymovements. Only for 2 persons to move.
    And by the way the #raw FE also have to be #raw 0xFE
  6. Satoshi Ookami
    August 28th, 2009 09:07 AM
    Satoshi Ookami
    delay after the movement. It allows script to continue
  7. Satoshi Ookami
    August 28th, 2009 07:01 AM
    Satoshi Ookami
    Nope. That's applymovement
  8. .Tactic.
    August 28th, 2009 07:00 AM
    I'll try - I need to get on to my spriting computer
  9. Samike360
    August 27th, 2009 04:56 PM
    Nice thats a legendary I think Dialga maybe?
  10. Satoshi Ookami
    August 27th, 2009 10:51 AM
    Satoshi Ookami
    Yes that'll work
    And about the callstd ya can write it like ya wrote before (msgbox @1 0x6) it doesn't really matter Also the offset could be different
    So anything else ya need to explain?

About Me

  • About Co500
    The old times here were great, the best, rise of the hackers ;) imo
    2009 - 2011 The best of my years here
    Coding - Craft! A Minecraft Guide on Google Play ;)
    Far Awayyyyyyy
    Male ♂
    Also Known As
    Co (See-Oh)
    Favorite Pokémon
  • Signature
    It can't end now. Not like this.

    I hope you’ll remember, there is something good in goodbye.


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  • Last Activity: 3 Days Ago 12:40 PM
  • Join Date: June 12th, 2008
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