Hey Dante, I'm not sure if you've fixed it yet, and I'm pretty sure you're not gonna notice this, but I saw that in some places in Crono, you've set some sprites behavior to look down.
Whenever you do that, there's a big possibility that bugs will happen, so instead of setting it to look down, set it no movement.
helo dude i was playing your game a few days ago and ofc the game ended ((
the beta 3 is that the final release and how is it going whit it? =)
Good jobb whit the game i loved the story this far!
I saw your post on the 9 tile animation thing..
It is my hack not teh panda, and i know it is locked the other grass animation, so i was finding out if there is a way to unlock it or even add new animations/frames because like you see the animation is weird at the edges since the tiles are diffirent..
Go to 0x1AB200. There, you'll find a set of ten pointers. The first pointer is to the first frame's image, the second pointer to the first frame's palette (these are uncompressed, BTW), the third pointer is to the second frame's image... To add another backsprite, get five backsprite frames into your ROM and add them, in the format I specified, after the ten pointers. For more help, read the appropriate section inside the instruction manual.
Hi, I noticed you on my friend list, and I havent been back to PC since just recently. I was wondering if you could help with a few small things in a hack of mine?