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Alexandre Alexandre is offline

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Showing Visitor Messages 1 to 15 of 65
  1. Rukario
    March 16th, 2015 1:32 AM
    Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary!
  2. northrone
    May 30th, 2014 7:17 PM
    Alex- I have someone I know who is willing to host the servers. They have been experimenting with running the servers and are having some trouble trying to get it working. As I understand it, it's something to do with the game requiring email (I should mention that I'm totally OK with ditching the email aspect of it as I feel that people can keep up with updates through the subreddit).

    Would you mind checking your reddit messages so you can give us a hand? :s

    His username is cmdrd, I've asked him to send you a reddit message with what the problem is. If reddit doesnt work for you im sure we can find a different way of communication.

    Thanks a lot! :D

  3. Whitney's Shaymin
    May 13th, 2014 8:51 AM
    Whitney's Shaymin
    Since I don't want to revive a thread do I give credit to you for the online system?
  4. northrone
    April 8th, 2014 10:51 PM
    These instructions should be fine. I'll hit you up if I have any questions. Thanks man, this really helps me out a bunch.
  5. northrone
    April 7th, 2014 10:50 PM
    Don't worry about it.

    I can run a server pretty easily, I'm confident enough that with a computer I should be able to follow the instructions using the programs listed.

    The problem is, I'm attempting to use one online (using a rentable online vps) because my home internet is terrible, something I'm not all together familiar with.

    Do you think you could assist me with running a server online? What website should I rent from? Obviously I can't use the same programs as in your instructions to install ruby or use the same mysql management, as I'm not actually in possession of the copmuter/server and able to install thing easily.

    When it comes to anything to do with servers or online anything I'm virtually clueless. Would you be willing to help? :\

    For example, let's say I rented a server off of Dreamhost. What steps would I take to install ruby on the rented server and run Main.rb? Or rather, how do I integrate the PE: O instructions towards my home computer to a VPS setting?

    Sorry for the cluelessness, this is *not* my forte >.<
  6. northrone
    April 5th, 2014 7:48 PM
    Alexandre- you there? This is thesuzerain from reddit, zeta/omicron (this is my pokecommunity account).

    The guy that was hosting the server for zeta/omicron recently abandoned me, and I have no clue how to run one. I can probably figure it out, but I have no kind of server so I was going to rent one online.

    I don't know what kind of online server will run your program but do you think https://www.linode.com/ will work? Its well within my price range and seems to support ruby and is linux-based, which is what my former server-host-friend-guy was using.

    What do you recommend? Will linode work? Thanks
  7. Luka S.J.
    March 21st, 2014 6:41 PM
    Luka S.J.
    I am predictable? Are you high bro?
  8. Luka S.J.
    March 19th, 2014 4:42 PM
    Luka S.J.
    Quote originally posted by Alexandre:
    Haha yeah, the game dev section on Pokecommunity will always have a special place in my heart
    You're such a homo. But I still hearts you.
  9. Mana
    March 16th, 2014 2:51 AM
    You've been here 9 years and you're still logging on. Quite an achievement! :O
  10. Eduardobra
    December 25th, 2013 5:47 PM
    Hey Alexandre!
    I can't run this server
    all the settings are correct but it doesn't works
  11. Sheep
    October 20th, 2013 1:14 PM
    Happy birthday! :-D
  12. khkramer
    September 28th, 2013 1:04 AM
    Would porting it to RMX-Os be a hard job?
    Or would I be able to do it with my lacking coding experience?
  13. khkramer
    September 27th, 2013 3:59 AM
    Would it be possible to use the online battle script from your essentials release in rmx-os?
    I'm asking cause I'm developing an mmorpg and I already have everything else in rmx-os.
  14. Maruno
    September 1st, 2013 6:33 AM
    It's a basic feature of Ruby. It occurred to me when thinking about online battles that the only information you really need to send across are the initial conditions (i.e. the party Pokémon at the start, not the battlers), the chosen commands and any outcomes of randomness - everything else is calculated. Knowing how an RNG works, I then figured you don't even need to send the outcomes of randomness; just sync the seed at the start and it becomes just more calculations. In theory.

    An example of setting the RNG seed is in the Lottery mini-game. Here the seed is set depending on the day, which ensures the winning number is the same on any given day. You'll probably want to randomise it again afterwards to prevent any possible abuse (not that I think anyone will care enough to try it for a fangame).
  15. Maruno
    August 31st, 2013 4:47 PM
    That sounds like a very unnecessary way of getting online battles to work. If you synchronise the random number seed at the beginning of the battle for all participants, then all random events in the battle will be the same for both players (assuming identical code). This way you only need to send the information about which command is chosen, and play each round locally for each player, knowing that the RNG is playing out the exact same moves for each participant so there'll be no desynching.

    I'm not sure how to answer your question. pbAttackPhase starts the activity and handles retreating and priority calculations. Then for each battler, in order of priority, that battler's pbProcessTurn is run. pbProcessTurn makes that battler use a move. The process of using a move is definitely a jumble of code.

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  • Last Activity: 5 Days Ago 3:02 PM
  • Join Date: March 15th, 2005
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