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Visitor Messages

Showing Visitor Messages 1 to 10 of 64
  1. karatekid552
    October 29th, 2014 09:10 AM
    karatekid552
    Not the pointer, the location of the pointer.

  2. karatekid552
    October 23rd, 2014 06:06 PM
    karatekid552
    Make sure that all locations of pointers are aligned to 4, meaning they must end in a 0, 4, 8 or a C. If not, then it is not a pointer. Due to the way 32bit numbers are read by the gba, pointers (which are 32bit numbers) have to begin on byte locations that are divisible by 4. Also, are you using the exact same rom as I was?

  3. karatekid552
    October 10th, 2014 10:45 PM
    karatekid552
    Huh? I'm not really sure what you mean. Pictures?

  4. karatekid552
    October 5th, 2014 01:18 PM
    karatekid552
    What issues are you having?

  5. karatekid552
    August 3rd, 2013 11:57 AM
    karatekid552
    I finished that research, completely.

    http://www.romhackersonline.com/showthread.php?t=14112

  6. karatekid552
    August 2nd, 2013 03:52 AM
    karatekid552
    Nothing much, hbu?

  7. karatekid552
    June 22nd, 2013 01:10 PM
    karatekid552
    Good, I nailed my pre-calc and political science with a 92 and 98, respectively, and I got a B+ on my band exam (I was having a really tough time with my scales that day). I just have my health exam on Monday and I'm free.^.^

  8. karatekid552
    June 16th, 2013 04:46 AM
    karatekid552
    Yes, there is a possiblility.

  9. karatekid552
    June 15th, 2013 03:57 PM
    karatekid552
    1) There is a tutorial, it is in that nice ReadMe file that no one ever reads.

    2) Jambo51 is making a trainer editor. Though he is having problems with loading images (which he may have solved by now, I dunno) I did ask him to include this in his tool. He said that he would like to, but he doesn't know if he will. Don't bug him about it.

    3) Thanks man, it will take a while, but it will be well worth it.

    4) Go for it, possibly super useful.

    ----

    -Definitely something that needs to be looked into, people wanted to add more types even before the fairy type was announced.

    -While doing research on the Follow Me routine, Jambo found that early in development, RS was planned to have diaganol movement, but it was cut late in development. He found this because the movement table had twice as many entries as the one he thought he was looking for. More proof in the Sumo Guy OW in RS that never appears in the game, but whose frames show diagonal steps. Eventually, I would like to have this resurrected as it most likely exists in FR and E also. Could prove to be super awesome.

    -Your English is far better than most people, so don't apologize.

    Thanks bro, see you later!

  10. karatekid552
    June 15th, 2013 06:49 AM
    karatekid552
    Unfortunately, my exams start next week, so I won't be doing too much research right now. NSE can be configured to work with my OW hack (which is completely finished). Right now, I'm working on my hack (http://www.romhackersonline.com/social/pages/173) and my main research project is creating particle effects for move animations (http://www.romhackersonline.com/soci...ticle-effects/). I remember that we were discussing adding more trainer sprites last time, and if you want to continue looking into that, we can.

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