Oh, okay. Would it be possible to use a script function like you say to swap the pointers of the palletes to new, black and white ones? We know how to make things black and white on FireRed, but unfortuately, it can't be done on Ruby, which is the rom my friend wants to use.
Edit: I was able to find the pointer that points to the pallets. Let's say that I saved the background pallets in VBA and converted it to grey scale. How could I reinsert it back into the rom and then make the pointer dynamic based upon a flag or such.
Hey Prime Dialga, so me and a friend want to make a hack about restoring color to the pokemon world. We were wondering if it would be possible to modify the palletes in DNS to make everything but the OW black and white. Then we could have it turn off when the player restores color. If you could help us, this would be really cool. Thanks.
Ok, Im not sure if you're still answering questions about your DNS tool..
I need to know if you can change the wild pokemon that appear in the day and make them different to night.. Pls anyone may answer this.. PM me if you know how to. It'd be a'lot of help! Thx..
sry, i haven't made any tutorials about my DNS-Tool (in english)...
To let the seasons appear in the game, you have to edit the seasonheader. With the seasonsystem only a blank header will be inserted and you must add the tilesetoffsets fore the seasontilesets. My tool also contains an editor for the seasonheader.
Hey prime-dialga, I wanna ask you a question. Is there any reason as to why you don't want to release the DNS with a palette editor?
Here's the thing, I wish I could know how to change the palettes for every time without the limitations. Is there any tool that could actually do such a thing? I'm sorry if I'm asking about it, I do lack some knowledge in GBA editing.