Hi, 1158. I'm in need of a team for a very small, and challenging hack. It involves the use of ASM, which is something that is way beyond me. The only change in this Ruby hack would be the Elite Four. However, what makes this hack different is that the trainers PKMN can have stats like 850 HP, 700 Attack, 650 Defense, and other custom stats that ignore the Base stats. Oh, and I have a Save file ready for download, consisting of 6 PKMN that make the game possible to beat. If you want more info, please shoot me a VM/PM and I would be honored to work with you.
Sorry,I'm not good at ASM,but still there's a way for you to make your idea into the game,just use the unused Pokemon data,edit them into the Pokemon which you're about to make them have stats like 850 HP, 700 Attack, 650 Defense,and then change its basic states higher to make them be able to get the actual stats which you want to make them to be,this way might be silly,but it can be easier,after all,just as I said,I'm not good at ASM.
The only way you would be able to inflate the stats of Pokemon in a trainer battle would be through the use of ASM. Unfortunately I don't know how to go about doing that so sorry I can't be of any help.
That's the shadiest image website like ever. And why is it sideways?!
Anyway, you would be able to do that through asm or possibly the writebytetooffeset command. I dunno which offsets/bytes you'd actually have to change though, sorry :(. Ask someone smater. But can I ask, why would you even want that? lawlz
Take a look at my Pokémon Red - Gen. II Graphics Patch!
Play through the original Pokémon Red we all know and love with huge improvements such as all new sprites from GSC!
No more pixelated "grainy" back sprites!
It's kind of like a sneak-peak to alot of the features included in my main hack, Pokémon Prototype!
Leave your feedback in the hack's thread!
And while you're at it, tell your friends!
Thanks a bunch!