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Evil Arms Evil Arms is offline

Lina Inverse

Visitor Messages

Showing Visitor Messages 1 to 10 of 371
  1. Clacla
    May 14th, 2013 11:38 PM
    Clacla
    Mother of god it's alive

  2. ★Hoenn★
    May 7th, 2013 02:39 AM
    ★Hoenn★
    I'm taking that as bad news. Studies do get ever so frantic. Does this mean you get a vacation (type thing) to do stuff?

  3. ★Hoenn★
    May 6th, 2013 09:01 AM
    ★Hoenn★
    Hm, OK, I guess. School started recently

  4. ★Hoenn★
    May 5th, 2013 04:20 AM
    ★Hoenn★
    Uh, yep I was before called Creampuff.

  5. ★Hoenn★
    May 4th, 2013 10:36 AM
    ★Hoenn★
    Hmm, you wouldn't believe how much has Essentials progressed, and I hope you'll revive Mint! (BTW do you remember me?)

  6. ★Hoenn★
    May 4th, 2013 10:01 AM
    ★Hoenn★
    Y-you're back! Yayyy!

  7. Kroso
    March 25th, 2013 04:00 PM
    Kroso
    Hi there.

  8. KitsuneKouta
    March 15th, 2013 04:04 AM
    KitsuneKouta
    I've uploaded it here: http://www.sendspace.com/file/g3614u. I will say though, that it's certainly not going to be the easiest thing to improve upon. The little dependent even guy that follows you around has some info (targeted at someone else a long time ago), but I noticed that some of it wasn't revised, so there's a couple things that don't make sense. You can just ignore him really.

    Anyways, you will probably have a lot more luck with the system I started in HMTK (it's in my signature). There's the bare minimum of a furniture system (only one item can be placed) in it, which can be accessed when interacting with the diary by the bed (like in most Harvest Moon games). What it does is really cool: it actually uses tiles from the tileset, and then literally changes the map data with the tile id for that tile. The farming system also uses this technique, on a far larger scale. Just check the code for any of the tools. The classes that handle the functionality for the tools have confusing names like Axe, Hammer, Hoe, etc ;)

    There's one thing to note about the system in HMTK though: it uses the default tilemap built-in to RMXP. Essentials has some tilemap re-writes, where some of the naming conventions are changed. You should be able to play with the naming of the code I already have there for the tilemap related stuff and get it working if you're good and looking through code. That was on my to-do list for HMTK to make it Essentials compatible by request, but I never got to it. Hopefully that points you in the right direction. If not, I can probably whip up another novel to post in your visitor messages.

  9. KitsuneKouta
    March 14th, 2013 03:00 AM
    KitsuneKouta
    How's it going? I haven't been here for a while. Again.

  10. demondismon
    February 18th, 2013 05:54 PM
    demondismon
    ok ill try thnk

About Me

  • About Evil Arms
    Gender
    Male ♂
    Occupation
    Game Designer
    Nature
    Brave
    Favorite Pokémon
    Sandshrew and Hoppip
  • Claims
    Pairings
    Wes and Rui
  • Signature

Statistics

Total Posts
Visitor Messages
Blog
General Information
  • Last Activity: 2 Days Ago 04:22 PM
  • Join Date: August 6th, 2010
  • Referrals: 1

Friends

Showing Friends 1 to 20 of 40

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