The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Members List
Sign Up Rules/FAQ Live Battle Blogs Mark Forums Read


ShadowGrey's Profile Picture

ShadowGrey ShadowGrey is offline

Graphix Master

Visitor Messages

Showing Visitor Messages 1 to 10 of 20
  1. miksy91
    March 28th, 2012 02:04 PM
    Felt like answering your questions through VM here.

    "I know that using FSF gives you offsets through out the game that are free and available for use, but I also know that only so much can be done with this offset before it starts affecting other parts of the game, script overlap and so forth. My question is this:
    1) What is the best way to find and get an offset that you can be certain will cope with the amount of data you wish to input ?
    2) Is it possible to know how many bytes a particular script will use before you insert it ?

    1) Download a hex editor and see where there is enough large amount of unused data - in FR marked as FF, FF, FF,..., FF. You can also re-write existing data that won't be used in your hack although I don't think that's necessary when editing GBA games size of 16MB.
    2) Yes as long as you know what the script really does (=what is written to the rom when you write the script in XSE and click Compile). You see, it's not like you need a script editor to write a script - you can write it with a hex editor too which is actually handful in some occasions.

  2. Magic
    March 25th, 2012 08:11 AM
    No worries, any time

  3. Magic
    March 25th, 2012 07:57 AM
    To keep them hidden you need to set a flag and assign it to their personal ID, since you set a flag at the end of the script anyway just set their Person ID to "1207" in A-Map should do the trick.

    And I would say pause 0x60 would probably be about right for a [!].

  4. Magic
    March 25th, 2012 07:05 AM
    Do you have numbers assigned to the script tile? The 'Unknown' value should be 03, and the Variable 4050 (I think). If that doesn't work try assigning the script to a person event.

    There's nothing in the script that making it freeze, that I can see anyway. If the above doesn't work decompile the script from A-Map and see if any of the commands have changed (EG the script ends with 'updatecoins' or something odd). If that happens it means the script should be re-compiled into the ROM at a fresh offset. Hope that helps.

  5. Magic
    March 25th, 2012 06:34 AM
    I like the tiles to your hack

    Anyway your script problem is the very first line I suspect:

    #dynamic 0x26DF05 -> #dynamic 0x800000

    Otherwise you're in danger of overwriting something important. You will also want "waitmovement 0x0" or "pause 0x[Time]" after your movements, otherwise they will try and happen at the same time as the message.

  6. qaz015393
    February 7th, 2012 09:57 PM
    dont know if you have anyone, *but if u dont* I would be glad to create some banners & support banners for you *i could also do sigs but it depends what u want*.
    i only have 2 examples if u wanta take a look *i did some support banners 4 some1 else but i deleted the pms so i cant so u them*; 1 is in my sig/avatar *o thou those r'nt banners i think the sig counts lol*. & the other 1 can be found in here *i did a # of them by request for DarkRisingGirl & she picked the 1 she liked, if u want i can vm the others if u like*

  7. kyo23
    December 21st, 2011 06:50 PM
    I can help you in music hacking

  8. Pokemon Master N
    November 30th, 2011 09:07 PM
    Pokemon Master N
    Just go and "get pokemon" , select my Ho-oh and their!

    I've already done it, so thanks!

    P.S: lv. 90 already, Zangoose is taking forever!

  9. BlazeVoltX
    November 27th, 2011 05:47 AM
    hey i wanna be a beta tester =D

  10. M.L
    November 26th, 2011 08:58 PM
    Errr, well maybe Nse works fine

About Me

  • About ShadowGrey
    Just a simple guy from the UK, inadvertently drawn into the world of emulation and hacking.
    Watch TV, get drunk, watch TV and get drunk.
    Male ♂
    Student, Shop Assistant
    Favorite Pokémon
    Tyranitar, Houndoom, Arcanine, Alakazam,
  • Signature


Total Posts
Activity by Forum
Visitor Messages
General Information
  • Last Activity: April 8th, 2012 09:11 PM
  • Join Date: November 4th, 2011
  • Referrals: 1


Showing Friends 1 to 6 of 6

All times are UTC -8. The time now is 06:22 AM.

Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2014 The PokéCommunity™,
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2014 The PokéCommunity / Poké
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.