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DoesntKnowHowToPlay DoesntKnowHowToPlay is offline

some loser

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Showing Visitor Messages 1 to 15 of 143
  1. AkameTheBulbasaur
    October 8th, 2015 7:18 AM
    I know you made the DPSS patch for Fire Red years ago, but I'm considering trying it out and I want to know if there are any "side effects" (moves being messed up etc.) that you are aware of before I try it out. I've used it before and had problems with every damaging move crashing the game, or the game crashing when using a Defense raising move, or the game crashing after using a Fire a move powered up by Flash Fire, but I realized that I had accidentally inserted two conflicting DPSS implementations at once, so I chocked it up to that.
  2. Squeetz
    September 17th, 2015 4:21 AM
    Oh, then that makes sense! I don't know what I was thinking tbh.
    Haven't gotten around to trying it yet, but I will as soon as possible.
  3. Squeetz
    September 16th, 2015 1:06 PM
    Thank you for taking your time to respond, but there's one thing I didn't understand about it:
    You had 77777777 14 times in that move animation, but only had 6 replacements for them:
    54 27 2C 27 - 08 CA 3A 08 - 8C 29 3E 08 - 00 00 00 00 - FC 1C 23 08 - E9 22 0A 08
    I didn't quite understand your explanation, do I put some of them multiple times?
    Also, who else would you recommend that's good at this stuff?
  4. Squeetz
    September 14th, 2015 2:36 PM
    Hey, didn't know if you got my message on IRC the other day; can you show me the hex for some of the moves you changed palette on so I can compare them to the original? Still having trouble with this. Forgive me, I'm a slow learner.
  5. akhil1991
    September 9th, 2015 6:38 AM
    I just read your post on release of legendary dog in fire red. I didnt get the idea clearly. can you please make a tutorial on it or step by step instructions .I wish to release all 3 dogs even if you choose any starter
  6. tkim
    September 8th, 2015 12:25 PM
    disregard this post-
  7. FamiliaWerneck
    July 28th, 2015 9:45 AM
    Thought since you found the egg groups you'd know how to create new ones, or how did they work.
    Thanks anyway. =D
  8. FamiliaWerneck
    July 28th, 2015 4:35 AM
    Can you help with the breeding stuff, bro?
  9. The Legacy of The Legends Creator :D
    July 24th, 2015 5:13 AM
    The Legacy of The Legends Creator :D
    Does the Tutorial to expanding the dex in firered work for leaf green the same way?
  10. Dontreadthi
    July 21st, 2015 9:21 AM
    That's the tutorial that sparked this that image included in the tutorial works, but if I edit the image and redo exactly the same process it doesn't work.
  11. Dontreadthi
    July 20th, 2015 5:17 PM

    Is there a tutorial or example on how to insert a graphic and use it via code? I'm not talking about replacing but rather loading from free space like what you did for PSS split. For example if I want to add a star/image on the pokemon status screen. I seem to be running into problems with scrambled images.
  12. Chicken Fingers
    July 14th, 2015 1:16 PM
    Chicken Fingers
    Sorry, you were the second person I sent that to and I was pretty frustrated when i sent it. But I probably should have asked for you to help me.

    So can you give me some possible solutions please? When I have it show me the advanced view on NSE it says that I changed the sprite pointer to 720000. It says below that the sprite offset is different. Would that be the issue?

    Edit: I just realized that the offset 'x137be4' isn't there. It automatically goes to 'x137be0'. I edited the last four values of that because that's where the cursor went. I'm not sure what that means.
  13. Chicken Fingers
    July 14th, 2015 11:50 AM
    Chicken Fingers
    Hey. I found your tutorial on showing the IV grades. I put all of the ASM in but it only shows a few red lines when I load the game. I'm guessing I made the mistake in NSE. I inserted the picture in place of the Pikachu sprite as a bitmap. I changed it's offset to 720000 and stuff. I've been trying to work it out but can't seem to figure it out.
  14. DarkPsychic
    July 10th, 2015 5:45 PM
    May I ask for some advice if possible?

    Could you tell me what I am doing wrong in this script

    #dynamic 0x800000

    #org @start
    comparefarbytetobyte 0x3005542 0x6
    if 0x4 goto @snippet1
    comparefarbytetobyte 0x3005542 0x12
    if 0x4 goto @snippet2

    #org @snippet1
    setmaptile 0xA 0x5 0x2D5 0x0
    special 0x8E

    #org @snippet2
    setmaptile 0xA 0x5 0x2D4 0x0
    special 0x8E

    I am simply trying to check the hour to see if its night (6pm) then setmaptile to lights on, also checks if morning (6am) to reset the maptile to lights off...
  15. Splash
    June 26th, 2015 5:44 PM
    Sure I certainly will.. It's one of my side projects while trying to learn a bit more of c#


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  • Last Activity: 1 Hour Ago 8:44 AM
  • Join Date: January 24th, 2012
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