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Showing Visitor Messages 1 to 15 of 29
  1. KDS
    2 Weeks Ago 12:00 AM
    Well I'm kinda stuck at my college placement session. I won't be hacking until I secure a job. But I will be online to answer questions if can and already have plans what to hack next.
  2. KDS
    2 Weeks Ago 09:07 PM
    Actually -6 to 6 is represented with 0x0 to 0xC. 0xC being +6 and 0x0 being -6
  3. FamiliaWerneck
    June 20th, 2015 02:04 AM
    Thanks for the idea. I'll try that after I make the Level + Item routine work properly.
  4. FamiliaWerneck
    June 19th, 2015 08:49 AM
    I don't have an IDA and everything you said (at least the way you said) seems so much above my current level. =P
    Maybe checking the Evolutionary Stones won't give you an idea what routines they call when used in a Pokémon...
    I asked this, because me and joexv were thinking how we could bypass the problem with loosing Shellder when evolution is cancelled. kearnseyboy6 told me something about the Evolutionary Stones not being cancellable, so I thought about putting it to run with Slowpoke's evolution. That possible, right?
  5. FamiliaWerneck
    June 19th, 2015 06:37 AM
    Bro, do you know what is the difference between regular evolutions and the stone evolutions that makes cancelling the evolution impossible?
    In other words, how can I make an evolution uncancellable?
  6. FamiliaWerneck
    June 16th, 2015 05:16 AM
    Well, good luck there then. Hope we all make it through! HAHAHA
  7. FamiliaWerneck
    June 16th, 2015 05:04 AM
    I can try that later, surely. Not until next week, though. I'm on test week. =/
  8. FamiliaWerneck
    June 16th, 2015 04:35 AM
    Got what you meant. Yeah, I was thinking about this kind of glitches too. Two, three or five Slowpokes or Shellders in my party and stuff would get psyducked.
    I'm also thinking how to make an evolution for Slowbro and other for Slowking.
    But man, deleting the Pokémon after the evolution wouldn't solve the issue? Since they would stay in the same position in the party until the evolution is over, only then deleting Shellder seems to work.
  9. FamiliaWerneck
    June 16th, 2015 01:49 AM
    You saw the code I posted?
    Well, that b cancel thing is one of my doubts, as I never see where it goes in the other evolutions.
    Maybe using a compare with the "b cancel" option and if true, "beq exit". Else, it would just remove Shellder and get back to the OW.
    Plus, I didn't understand what is the problem with Slowpoke's index change. Won't all evolving Pokémons' index change?
  10. FBI agent
    May 13th, 2015 04:42 AM
    FBI agent
    There really isn't a good way to find it. The best way would be to look at the starting sequence of the game's code and try to find where specifically it's being called within the intro. Else, take a look at the location of the graphics of the textbox. Such information can be found in NSE or in some guides around the forum. Using that information you can set a BPR at the location of the image.
  11. Mueez
    March 29th, 2015 07:56 AM
    Do you know anyone else who can graphir hack?
  12. Mueez
    March 29th, 2015 07:51 AM
  13. FBI agent
    March 28th, 2015 06:58 PM
    FBI agent
    No, I don't mind at all. I'm a Uni student too, so I understand the struggles :)
  14. Platinum Lucario
    January 11th, 2015 06:34 AM
    Platinum Lucario
    First of all, yep! People are able to use 3ds Max 2010 and the G3D plugins for it, there is no need for 3ds Max 6 anymore, it can just be archived as a historical thing.

    As for your errors, are you running 3ds Max 2010 as Administrator? To make sure you are, right click 3ds Max 2010, then click "Run as Administrator". Usually these errors are an indication that the program doesn't have Administrator privileges to access the Program Files (x86) directory.
  15. Platinum Lucario
    January 10th, 2015 06:30 AM
    Platinum Lucario
    The answer to the first question is that I was using 3ds Max 6 at the time I made the tutorial. At that time, there wasn't any 2010 SDK and it was only when the 2010 SDK was leaked that I ended up updating the tutorial, but didn't update the screenshots.

    And as for the second question, SDSME didn't exist at the time the tutorial was made. But I'm pretty sure SDSME can still be used to replace the model of a map.

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  • Last Activity: 56 Minutes Ago 01:52 AM
  • Join Date: September 21st, 2012
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