Not really a pain in the ass. You just use setflags and checkflags. For example, when one steps on a tile that leads to the Fire Town, it will setflag 0x1 then warp you to Fire Town. Then Just do a couple of checkflags for several story-related things and some features.
Hmmmm..... This thing about Giovanni's children is getting mainstream but great job on the plot though~ It's great! Only if this was the first one to be a Giovanni Hack.
*wow that's really a major facedesk. replying on your own profile* BTW can I get some details on your game? Is that a ROM Hack or an RPG? What's it about? Can you tell me?
I've looked at your code in the thread, and if it's playing the animation twice, I believe it's going to have the same problem as mine. The problem with mine, is that it plays the animation twice, and has a slight chance to miss. I haven't tested yours out yet though so I'm not sure. How many times have you tested it? Has the accuracy been fine every time?