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HidoranBlaze HidoranBlaze is offline

Visitor Messages

Showing Visitor Messages 1 to 10 of 42
  1. karatekid552
    2 Weeks Ago 06:17 PM
    You're welcome. Good luck!

  2. karatekid552
    2 Weeks Ago 05:35 PM
    Sorry, yeah I missed it. Ummm, it looks like maybe Emerald's table is just a lot shorter.

  3. karatekid552
    2 Weeks Ago 05:03 PM
    Did you try looking backwards? You may be starting in the middle of the table.

  4. karatekid552
    3 Weeks Ago 04:00 PM
    You can also try getting the offset by just opening up UnLZ and scrolling through. The battle bgs are normally very close to the beginning in the double didgets.

  5. Ksiazek Bartlomiej
    3 Weeks Ago 09:30 AM
    Ksiazek Bartlomiej
    No. I do my researches that same way like ASM hackers. But I know that all things by ASM can be did by HEX editing. Is only need time and tries of systems. No. My system is not lucky. Is system which give you more abilities without using ASM. For hacks which need add 25 pokemon by repleacing Placeholders is ideal way without hard ASM working. Well... So sad that you can't understand that. I do not want talk with you anymore. I wait for day when you understand my ideas.

  6. Ksiazek Bartlomiej
    3 Weeks Ago 08:41 AM
    Ksiazek Bartlomiej
    You are typical Hater. You do not found own method and everything you can is hating someone who found working method. EXPANDING POKEDEX DO NOT NEED ASM. I wait for day when you understand that. And stop blindly following karatekid552 or other ASM hackers. I working now for found other NO ASM methods. It was take an time. But in result can give great effect. Also. You think that editing DirectSound need ASM? Suprise. NO! Special hex string. And changing code <In the begining of rom> 00 C5 to 00 C7 give better music. But it was not true that Pokemon Ruby suport 7 instrument. Really it suport 8 of them. Changing for c9 do cause that music do not play.

  7. DoesntKnowHowToPlay
    March 6th, 2014 06:10 PM
    I used VBA-SDL-H, which is indeed a debugger, along with a good deal of patience.

  8. Tlachtli
    March 3rd, 2014 06:16 AM
    Sure, here's what I've got on move effect tables:

    Attack Names - 0x31977C
    Attack Data - 0x31C898 (PP Data also needs a separate pointer, starts at Attack Data +4)
    Contest Move Data - 0x58C2B4
    Contest Effect Data - 0x58CDCC
    Attack Description Table - 0x61C524
    Attack Animation Table - 0x2C8D6C

  9. gogojjtech
    March 2nd, 2014 06:31 PM
    Unfortunately, there is no way for pge to stop erroring at this. It does so cuz data. I invite you to #GoGo, you should say hi once in a while:

  10. karatekid552
    March 2nd, 2014 06:10 PM
    I do not, sorry.

About Me

  • About HidoranBlaze
    Male ♂


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  • Last Activity: 12 Hours Ago 06:28 PM
  • Join Date: April 25th, 2013
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