I gotta admit I can't remember where Ash got the johto starters in the anime, so I'd have to look it up. Then "convert" the anime style script into a game style script (remove all the unnecessary stuff). The sprite animation requires a LOT of ASM hacking, so it'll need to be a no on this count.
Stuff to be done - Trying to locate a HGSS soundfront for download so I can use as many of the HGSS music files as possible.
Need to ASM hack the behaviour bytes to support walkable bridges which you can surf under and encounter wild pokémon, but walk over and not.
Still looking into follow me.
Remapping the entirety of the game (gonna take a long time).
Rescripting the scripts to match the new maps.
Getting specialised intro sequences for the various special trainers to work.
And other various things!
Erm, That's interesting. May I just ask how you managed to get to an area I haven't made yet XD.
The Johto starters will appear, although i've not entirely made up my mind how. Currently spending more time developing music for another hack (no, I can't say any more), and doing various pieces of ASM research. While my hack is on a temporary hiatus, it's not been cancelled/abandoned! Don't worry!
I'm glad you like the addition of Dean to the story. Hopefully you'll like where I take the character later in the game!
Follow me is a possibility, but don't hold your breath!
Blue Scarf Bug - Have no idea what caused it, but it's gone in my newest beta.
Team Rocket Music - It's placeholder music for the Team Rocket Battle Music which I don't yet have.
Fame Checker - This is getting removed anyway, as it's a fairly useless piece of equipment.
The Bulbasaur bug has long since been fixed. So don't worry about that lol.
Thread on PC? Probably, eventually lol.