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Turtl3Skulll Turtl3Skulll is offline

Blue Turtl3

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Showing Visitor Messages 1 to 10 of 17
  1. Kenny1
    4 Weeks Ago 09:37 AM
    could be, but i dont think it should cause problems, as it is basically writebytetooffset's, just without the side effects

  2. Kenny1
    4 Weeks Ago 11:06 AM
    srry about the late reply, if you paste the routine 2 times, then you should be able to change the text, the palette is part of the rotuine, so yeah it should work.

  3. parth9
    June 26th, 2014 10:09 AM

  4. Shiny Quagsire
    June 24th, 2014 10:40 AM
    Shiny Quagsire
    For IDA, it definitely should open idb in 6.5 (I have the same version). You might be opening it in the decompiler dialog instead of the open project dialog.

    And yes, I'm still working on MEH quite actively (Just was away from the internet for a week). At the current moment I'm working on Wizard, the D/N system to accompany MEH. As for SEA, once I get the wraps on MEH I'll probably start improving that as well. As for SEA, my Dropbox got completely wiped somehow so the link went down. But I found a zip so you can get that here.

  5. parth9
    June 23rd, 2014 10:34 AM
    they are located at 339: Heroine, 340: Hero, 341: Oak, 342: Rival (But, keep in mind that they may not be exactly there, they may be close, so don't forget about the "Next" and "Previous" buttons to find them. They should be close to those values)

    Once you find it, u should also select the option "Use Black/White" and work with the Black and White tones, but you could stick with one of the palettes UNLZ-GBA has. But if you want to skip some indexing problems, I suggest you using the B&W option.

    just a bit advice ...well it may be hard to do at firsy try but keep on trying

  6. parth9
    June 22nd, 2014 12:22 AM
    i know most of things..know how to insert asm and all the things...i m best at scripting...already m eorking on 2 hacks as lead scripter + spriter+item editor and other and m already working on my own hack too..

    weak at asm though but i do know the basics

  7. Shiny Quagsire
    June 21st, 2014 07:13 PM
    Shiny Quagsire
    I was actually thinking about doing another ASM tutorial, but with more practicality involved and how to actually hack a routine, modify it, and return safely. Unfortunately at the moment there are pretty much zero tutorials on practical ASM hacking, so it's more of a discovery process between you and the debugger.

    If you want to learn more about the internals of Fire Red, I'd highly suggest grabbing knizz's IDB and a copy of IDA pro (Not sure if the freeware version works with it, and if it doesn't you can find a copy of IDA elsewhere). It's basically an extremely documented copy of Fire Red's ASM, and it makes the ASM itself a ton more readable. Heck, sometimes I'll just browse through the IDB and get inspiration for hacks to do.

  8. parth9
    June 19th, 2014 08:19 AM
    parth9 sure helps..anyways what things u know in hacking like scripting or other?

  9. parth9
    June 18th, 2014 10:11 AM
    sorry for late reply...that document was good though i had aready mastered most of Jpan engine specials and others but that really helped me

  10. parth9
    May 5th, 2014 10:38 AM
    Learn to use JPAN's Hacked Engine, It can help transition the evolution of Goku to SSJ; It allows you to change a players Pokemon species (So a Goku to SSJ Goku) and it still leaves out the POKEMON Menu.

    If you decide to use JPAN's Engine (FIRE RED) pm me, & I'll send you an updated version of his Guide, in which I"ve added extra notes to make its use simple. (If I don't answer, sorry, I don't come on very often, but I will try just for your hack :D)

    Super Interested to see how this hack will turn out!!! Can't believe I didn't think of this, but you game me some great ideas for my hacks :D
    Hello....if u don't mind can I have that guide...

About Me

  • About Turtl3Skulll
    Learning Programming
    messing around with computers and stuff
    Utah, U.S.A.
    Male ♂
    Also Known As
    BlueTurtl3 & Dz
    Favorite Pokémon


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  • Last Activity: 1 Week Ago 01:22 PM
  • Join Date: June 23rd, 2013
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