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KDS KDS is offline

Visitor Messages

Showing Visitor Messages 1 to 15 of 77
  1. Sky High
    2 Weeks Ago 07:45 AM
    Sky High
    Alright! I did that and I've finally made it working! Thanks man!
  2. Sky High
    2 Weeks Ago 02:24 AM
    Sky High
    Yow! I have questions for the Damage Reduction Berries? In the ".MoveTable: .word 0x08XXXXXX", what table should I use there? The names or the data? When I tried the data, it worked fine.

    And on the ".FFHW" and "ChilanIndex", I get compliling errors. Are they supposedly a hword?
  3. jiangzhengwenjzw
    2 Weeks Ago 01:21 AM
    jiangzhengwenjzw
    That's all right, good luck!
  4. jiangzhengwenjzw
    2 Weeks Ago 10:50 PM
    jiangzhengwenjzw
    Thank you very much, now I see. Then the battle scripts are very neat! Hoping for your new abilities!
  5. jiangzhengwenjzw
    2 Weeks Ago 09:00 AM
    jiangzhengwenjzw
    Hello. I'm new to battle scripting and i've occasionally looked at your "Moxie" ability. It seemed that you expanded the "faint" battle script and i've seen a strange command in it, which is "jumpifstat 0x1 0x0 0x1 0xC 0x8ZZZZZZ" (20 01 00 01 0C ZZ ZZ ZZ 08) and I think it should check if the attack is at full stat ("6") but you use "C" as a parameter. Could you please show me why it is so? Thank you very much in advance! :D
  6. DizzyEgg
    4 Weeks Ago 07:55 AM
    DizzyEgg
    Hey, do you still have Moxie Battle Script somewhere? If so, could you publish or send it to me? I've tried decompiling the script from hex but BSP didn't recognize the commands for some reason.
  7. DizzyEgg
    July 28th, 2015 06:00 AM
    DizzyEgg
    LOL, I'm a moron I had a spoiler window opened in the middle of your script and I copied just a tiny part of it. hahaha It works now but starts with 1B 49, not 17 49.
    I'm sorry for wasting your time and my clumsiness.
  8. DizzyEgg
    July 28th, 2015 05:47 AM
    DizzyEgg
    But it is the second compiled routine.
  9. DizzyEgg
    July 28th, 2015 05:04 AM
    DizzyEgg
    The berry routine compiled, thanks for help. And here are my life orb offsets. http://pastebin.com/SRFRu2Ct
  10. Rukario
    July 22nd, 2015 12:07 AM
    Rukario
    Happy Anniversary, Happy Anniversary!
  11. Dedenne1
    July 21st, 2015 06:28 PM
    Dedenne1
    Happy Anniversary!
  12. Sky High
    July 19th, 2015 06:06 AM
    Sky High
    Do you mean the offsets where I have inserted (vanilla MrDS Rombase)?
    Spoiler:
    740000: new end-turn-events order table
    740080: new end-turn-event "orbs" routine
    7400C0: battle script "callasm to the orbiterator routine"
    740100: orbiterator routine
    7401C0: toxic orb battle script
    740200: toxic orb routine
    740280: toxic orb message
    7402C0: flame orb battle script
    740300: flame orb routine
    740380: flame orb message
    0x60 or 96: toxic orb held effect number
    0x61 or 97: flame orb held effect number

    And if you want this: this is my sheet of hex bytes from my rom starting from 740000 until 740400 containing all of the above:
    Spoiler:

    4C 83 01 08 AC 83 01 08 CA 83 01 08 FA 83 01 08 78 84 01 08 C0 84 01 08 40 85 01 08 88 85 01 08 EC 85 01 08 34 86 01 08 94 87 01 08 B0 88 01 08 58 89 01 08 1C 8A 01 08 D0 8A 01 08 F0 8A 01 08 3C 8B 01 08 6C 8B 01 08 E2 83 01 08 80 00 74 08 38 8C 01 08 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 07 4D 2D 68 68 78 07 4A 12 78 01 30 90 42 05 D1 05 48 00 22 02 70 05 48 05 4A 10 47 05 4A 10 47 E8 3F 02 02 CC 3B 02 02 6E 3D 02 02 C0 00 74 08 05 8C 01 08 13 8C 01 08 FF FF FF FF FF FF FF FF F8 01 01 74 08 3E FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 00 B5 22 4F 22 4E 23 4D 23 4A 58 24 38 78 23 49 09 78 88 42 35 DA 22 49 09 18 09 78 29 70 61 43 8B 19 01 30 38 70 18 8D 00 28 EF D0 D8 6C 00 28 EC D1 D8 8D 00 F0 27 F8 60 28 13 D0 61 28 E5 D1 20 33 18 78 11 28 E1 D0 01 33 18 78 03 28 DD D0 08 28 DB D0 01 33 18 78 03 28 D7 D0 08 28 D5 D0 10 48 0C E0 20 33 18 78 29 28 CF D0 01 33 18 78 0A 28 CB D0 01 33 18 78 0A 28 C7 D0 0A 48 05 38 10 60 01 BC 00 47 09 49 08 47 C0 46 6E 3D 02 02 E4 3B 02 02 6B 3D 02 02 74 3D 02 02 CC 3B 02 02 DE 3B 02 02 C0 02 74 08 C0 01 74 08 25 A9 09 08 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF F8 01 02 74 08 39 40 00 64 01 FB 20 C0 03 02 80 02 74 08 10 84 01 12 40 00 98 01 28 C0 00 74 08 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 00 B5 82 B0 11 4B 18 78 11 49 58 26 70 43 0D 1C 4C 35 42 19 10 68 10 21 08 43 10 60 0D 4C 18 78 20 70 20 78 70 43 40 19 00 90 00 20 28 21 00 22 04 23 00 F0 06 F8 20 78 00 F0 05 F8 02 B0 01 BC 00 47 05 4E 30 47 05 49 08 47 00 00 6B 3D 02 02 E4 3B 02 02 C4 3B 02 02 F1 DF 00 08 49 72 01 08 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FD 0F 00 EB D5 E7 00 D6 E9 E6 E2 D9 D8 FE D6 ED 00 E8 DC D9 00 C0 E0 D5 E1 D9 00 C9 E6 D6 AB FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF F8 01 03 74 08 39 40 00 64 01 FB 20 C0 03 02 80 03 74 08 10 84 01 12 40 00 98 01 28 C0 00 74 08 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF 00 B5 82 B0 11 4B 18 78 11 49 58 26 70 43 0D 1C 4C 35 42 19 10 68 80 21 08 43 10 60 0D 4C 18 78 20 70 20 78 70 43 40 19 00 90 00 20 28 21 00 22 04 23 00 F0 06 F8 20 78 00 F0 05 F8 02 B0 01 BC 00 47 05 4E 30 47 05 49 08 47 00 00 6B 3D 02 02 E4 3B 02 02 C4 3B 02 02 F1 DF 00 08 49 72 01 08 FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FD 0F 00 EB D5 E7 00 D6 D5 D8 E0 ED 00 E4 E3 DD E7 E3 E2 D9 D8 FE D6 ED 00 E8 DC D9 00 CE E3 EC DD D7 00 C9 E6 D6 AB FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF


    Or do you mean the offsets I have used for my Emerald implementation:
    http://www.pokecommunity.com/showpost.php?p=8775210&postcount=600
  13. Sky High
    July 19th, 2015 04:43 AM
    Sky High
    It still don't do anything. I also tried your original FireRed routines (including your correction earlier) on MrDollSteak's rombase. But, they do not do anything as well. I went back checking what have I done and I really did it correctly. I dunno what's wrong then. :/
  14. Sky High
    July 18th, 2015 10:06 PM
    Sky High
    Oh! I have forgotten working on it. It is been a while since I worked on that. Hmm. I'll try to work on it again.
  15. Spherical Ice
    July 18th, 2015 09:58 AM
    Spherical Ice
    Ah, that was it, thanks!

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