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EricaHarper EricaHarper is offline

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Showing Visitor Messages 1 to 15 of 170
  1. RaileysXerilyasRX
    2 Days Ago 05:54 AM
    RaileysXerilyasRX
    Sorry to have you unreplied since I'm now often online and very busy too. Anyways, check if you have done these things?
    1.) Are you doing Overworld Tiles? Perhaps you are using Advance Map, right?
    2.) If you know how to insert tiles, good. But, are you following the corresponding sizes of each image? I've forgotten the sizes but you can save a .bmp file to check or edit.
    3.) After inserting tiles, you need to edit the tilemap as well in order to create tiles which is used in the gameplay (also editable in Advance Map thus I think this is the reason why yours are broken into tiny parts).
    There are AM tutorials around on how to insert and replace tiles clearly and briefly.
  2. joexv
    2 Days Ago 03:16 PM
    joexv
    Okay so once you have your tiles inserted, there are 2 like group boxes that each have an image. As im sure you know the one on the right displayes your tileset. The one on the left contains tour actual tiles. To edit the block data simply click a tile in the left set and edit them usin the small 16x32 image in the right hand corner. Use the right ser to edit the tiles. I hope that made sense.
  3. joexv
    2 Days Ago 08:32 AM
    joexv
    Well just inserting the images wont change much, have you edited the block data to compensate for the changes?
  4. joexv
    3 Days Ago 10:03 PM
    joexv
    Hey, pretty good, yourself? what kind of problem are you having?
  5. Touched
    2 Weeks Ago 12:34 AM
    Touched
    It looks so bored xD
  6. FBI agent
    2 Weeks Ago 08:10 AM
    FBI agent
    It can be arbitrary too. It doesn't have to be a pointer to something, it can be a constant.
  7. FBI agent
    2 Weeks Ago 07:18 AM
    FBI agent
    This is rather basic. It does an in-line substitution before compiling.
  8. FBI agent
    2 Weeks Ago 07:04 AM
    FBI agent
    SymbolName:
    .word 0xvalue

    Where value is obviously a number.
  9. FBI agent
    2 Weeks Ago 04:14 AM
    FBI agent
    No, I was just explaining the concept of a symbol in ASM, rather than the syntax.
  10. Touched
    2 Weeks Ago 02:52 AM
    Touched
    Lol no I'm going to change it to a jigglypuff then xD
  11. FBI agent
    2 Weeks Ago 04:43 PM
    FBI agent
    Basically it works like this.
    From now on "XCSYR = the".

    Now XCSYR is used in place of XCSYR word XCSYR. I can use XCSYR to mean XCSYR all the same I could still use XCYSR word "the" and it will have XCSYR same meaning.
  12. Dionen
    3 Weeks Ago 06:55 PM
    Dionen
    sorry but there is no magic :c
    you gotta prepare your own tiles because to make them fit what you want (numbers of colors and etc). It's not as hard as it seems, and start to be really when you do it a lot of times.
  13. FBI agent
    3 Weeks Ago 04:41 AM
    FBI agent
    .player_data and player_data are likely just symbols at the bottom of the routine. They're like definitions again. You set player_data to a value (the value ends up being a pointer to the player data) and whenever you refer to player_data, you are referring to this pointer.

    Think of it like a substitution that happens.
  14. RaileysXerilyasRX
    3 Weeks Ago 02:11 AM
    RaileysXerilyasRX
    No choice but to really worked for Emerald.
  15. RaileysXerilyasRX
    3 Weeks Ago 12:46 AM
    RaileysXerilyasRX
    There are tons of resources of DS maps almost everywhere in google. Importing them would be another problem but if you have studied advance map, it would be easy though.

About Me

  • About EricaHarper
    Biography
    ???
    Interests
    Playing Guilty Gear, Pokemon, Megaman Battle Network, Writing, Listening to music, Exercising, Playing Yu-Gi-Oh!, pulling pranks and making horrifically bad jokes.
    Gender
    Female ♀
    Nature
    Lonely
    Favorite Pokémon
    Anything known to be strong/cool/cruel/vicious.

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  • Last Activity: 46 Minutes Ago 06:28 AM
  • Join Date: September 1st, 2013
  • Referrals: 2

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