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sonic1 sonic1 is offline

ASM is my life now...

Visitor Messages

Showing Visitor Messages 1 to 10 of 133
  1. Derlo
    3 Weeks Ago 07:35 PM
    Derlo
    vlw cara, tentarei falar com ele

  2. Derlo
    4 Weeks Ago 10:09 PM
    Derlo
    hey mano.. bele?
    me diz uma coisa se possivel.. hehe
    será que tinha como fazer para add mais 'golpes' do menu FIGHT na batalha?:
    ex: uma lista com todos os golpes que o poke pode aprender... ou uma que nao seja nescessario ter que pagar os golpes que o poke ja sabe...
    seria interessantante, nao? xD

  3. Scarex
    March 1st, 2013 04:16 PM
    Scarex
    Are u still on hacking?

  4. shiny quagsire
    February 4th, 2013 10:32 PM
    shiny quagsire
    C would be easier to code, but much harder to insert. I can give you some pointers though, but I cannot for the life of me figure out how to get it to return without screwing over the DMA timers. However, a full fledged pokegear would be easier to code in C.

    One last note, don't think that releasing the source will make it easier for others to insert and add to their hacks, because it won't. Most people have a hard enough time inserting basic ASM, and a whole PokeGear would be a nightmare for them. Plus, I'd like to look at it and modify it for my own hack once it's done. ^.^

    Anyways, here's the source: https://github.com/shinyquagsire23/M_X-RuinsofAlph
    It's released under GPL3 on my GitHub, so any works derived from it must be released under GPL3 as well as per M_X's wishes. I hope you find out how to insert, and feel free to ask my anything that you're stuck on reguarding compiling and inserting.

  5. tajaros
    December 15th, 2012 10:45 PM
    tajaros
    Sorry for the late reply you can use any variable you want! :) Seriously I know I replied before ahah

  6. tajaros
    December 6th, 2012 11:07 AM
    tajaros
    Can you understand what I'm saying? lol. xD

  7. tajaros
    December 5th, 2012 01:40 PM
    tajaros
    I can't really explain that clearly w/o a script but anyways here's the thing that I want.

    First it tries to record the time that you accessed or created your account and stores it to a variable or something like that to save the Information. I don't really know I could do that practically I just want a script that let's you store money and have interest like 3% per week or something like that. I also want the function to let you take money and get money from the balance you have in the bank.

    The script that I want is just like something that happens to the money in real-life banks... :3

  8. tajaros
    December 5th, 2012 12:09 PM
    tajaros
    Ok, I'll explain it to you in a little while.

  9. redriders180
    December 4th, 2012 04:38 AM
    redriders180
    It worked fine for WesleyFG in LightPlatinum, and they work for me as well...

  10. tajaros
    December 3rd, 2012 10:22 PM
    tajaros
    I just wanted to make those vars, comparing and writebytyetoooffset, in a ASM routine so I'll just run the callasm command.

About Me

  • About sonic1
    Biography
    Hi everyone!! I'm Miguel, an Adoloescent Portuguese boy. I'm a Pokemon big fan, specially in the games part (not that i dont like the anime, that rocks indeed!!xD ). I like to play pokemon a lot (i play since 5 years old :D ), and i'm learning Japonese because of it. I like to hack and make pokemon games (i'm quite experienced in this part), as i do it almost everyday i come to my computer :D
    Interests
    Rom hacking,Game creating,web page designing
    Location
    Portugal
    Gender
    Male ♂
    Occupation
    Pokemon Trainer
    Nature
    Timid
    Favorite Pokémon
    Shaymin-S
    Dragonite
    Rayquaza
  • Signature

    My Site (UNDER CONSTRUCTION):

    (mage by Xryo)

    PORTUGUESE USER
    Sou o Dark rayquaza da antiga myutsu.net


    My Laptop SPECS:


    Credits to Eagledelt for the wonderfull sign :D

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  • Last Activity: 3 Weeks Ago 09:00 PM
  • Join Date: May 29th, 2008
  • Referrals: 0

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PC Veteran
These old folks have been around for far too long but we love them anyway.
Awarded: June 15th, 2011 03:34 PM

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