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-   -   Tutorial How To Edit the Backsprite of Pokemon Fire Red (Picture AND Palette) (

wingzro17 December 26th, 2008 5:03 PM

How To Edit the Backsprite of Pokemon Fire Red (Picture AND Palette)
Hey this is WINGZRO17.
I'm gonna teach you how to edit the backsprite(hero) of Pokemon FIRE RED.

First off, you need these:
(ALSO, keep a zip file of it. It likes to crash right after it uses a rom.)
(EDIT: I found a way to keep it from crashing after you used a rom on it:
1. - Goto resources in the folder of TMA[TILE MOLESTER ALTERNATE].
2. Delete the file that has your ROM name on it.[In the folder RESOURCES ; It's a XML document]
And.. TADA! It's fixed!)

A PALETTE OF YOUR SPRITE(I used Brendan's from ruby.)

I think that's just about it...

Step 1 - Palette Editing(You don't need to, but it's nice to.)

First off, get into a battle:

Then goto:

After that Save the OBJ:

Make sure it's Paintshop PAL

Next, open up APE and search for you palette(if you do, you'll come up with two offsets: the second one is the backsprite.)....or
Since I'm nice, I'll give you the offset(Sorry, only hero's offset)
00E76EBC - Make sure this is compressed palette.(This is not the palette of the Trainer Card's Sprite)

I'll replace the hero's pallete with brendan's pallete...

P.S. It's a good idea to save the palette as a TLP palette after you replaced it. We're gonna need it.

Part 2 - Editing the Sprite:


Now goto offset(I think it's NAVIGATE - GOTO or just press CTRL+G)

As you see it's...Well....Erm....kinda messed up

So time to fix it!



So you see it's fixed.


Import your palette file
Remember before when I said save the palette of your new sprite as a TLP? Well now's the time to use it!
.....And look! Pretty!

So then we goto VIEW - BLOCK GRID AND....

Yay! Were almost done!


And select your file...


Now fix....

W0000t! (DON'T forget to SAVE)

Now for the finished product....

Congrats, you did it!

I hope this tutorial helps.

Tropical Sunlight December 27th, 2008 4:00 AM

Nice tutorial!
Is this your first tutorial? It's absolutely better that mine...
Make more tutorials!

Cheesymitten December 27th, 2008 7:04 AM

Wow this looks really easy, is it actually complicated? O.o

Gamer2020 December 27th, 2008 8:59 AM

ood tutorial.

would this work for ruby though?

wingzro17 December 27th, 2008 1:41 PM


Originally Posted by Gamer2020 (Post 4228680)
ood tutorial.

would this work for ruby though?

Ehh.... Nope.
You need to use UnLZ-GBA and edit it there. I'm not really an expert with Ruby hacking, so you should ask someone else or search.

Gamer2020 December 27th, 2008 1:48 PM

I think it would be the same kinda.
just with different offsets.

wingzro17 December 28th, 2008 10:37 AM


Originally Posted by Gamer2020 (Post 4229296)
I think it would be the same kinda.
just with different offsets.

Your right, but Un-LZ gba is easier xP

Gamer2020 December 28th, 2008 10:48 AM

i guess it would be.
still its a great tutorial.

TwiliteFriends January 2nd, 2009 3:52 PM

THNX alot!this tut help!

EBAiscool January 7th, 2009 8:11 PM

thanks for the tutorial!
I finally found a tutorial for backsprite of Firered

PokeFreakBror February 7th, 2009 6:34 AM

I've got a problem can you tell me the pallete for the girl backsprite if it's different...

johnny_profitt February 18th, 2009 8:19 AM

I need help editing the trainer backsprite in pokemon leaf green. Ive got it figured out thanks to your tutorial pretty much. its just the last frame of the ball being thrown the hat goes red again. I will post screens so you can see what I mean

Fixed. Figured it out myself. Thanks anyways.

Xatoku March 10th, 2009 12:19 PM

That's the same problem I have!! Please tell me? How did you fix it?

EDIT Found out,

For Future Readers:

Click the height button.

hello there March 14th, 2009 9:57 AM

this tutorial helped me out alot... thanks for posting this...

Falcon March 25th, 2009 9:12 AM

This helped me alot man!

Thank you!

Platinum994 March 25th, 2009 2:17 PM

Excuse me, but what is the offset of girl backsprite?

Matteron (96) March 29th, 2009 8:10 AM

Hmm u seem to have added a couple steps that i haven't seen before.

wingzro17 March 30th, 2009 2:24 PM


Originally Posted by Platinum994 (Post 4466661)
Excuse me, but what is the offset of girl backsprite?

well idk.
There's one way of finding it,
you just go into to battle with the female trainer, and save the palette.
VBA>Battle as girl>Tools>Palette viewer>Save OBJ>.pal file(paintshop)
Then search it in APE.(I think compressed.)
There is a number of offsets, but just replace them all with your new palette, I did that since the palette of my backsprite is the same as the palette of my trainercard sprite.
If you find it please post it so I can put it in the thread.

~Trebuh~ April 16th, 2009 3:30 AM

WOw! this is good tut!i tried it out,and it works!btw how can i save the pallet changes i made on the tile molester?

ThunderEmblem April 16th, 2009 4:14 PM

Thank you now i can continue making some fakemons and testing them out on the game itself.

RebornT5 May 20th, 2009 4:40 PM

I did all the steps until when i have to import the palette.....when i try to it wont show it and when i type it in and open it the backsprite turns grey

Vince_27 May 23rd, 2009 9:49 AM

It's a very good tuto!
Thanks a lot, it help me.

Sweet Jasmine May 30th, 2009 10:47 PM

The tutorial is nice.. This help me in my hack Pokemon Golden PEARL.

874521 June 30th, 2009 7:51 PM

Nice tutorial! This helps me inserting Lucas and Dawn backsprite.
Does someone know the offset of the heroine?

The offset of the heroine is:

Happy editing!

Q-Bone August 31st, 2009 2:36 AM


In Fire Red, I tried replacing Doduo's Palette with Lucario's colours. After I got all of Lucario's colours into the Palette, and I clicked replace, it seemed to work fine, but when I went to Doduo in UnLZ, it had different colours from what it was supposed to. Help please.

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