Instant movecamera script tutorial
What is instant movecamera?
This type of script serves for make a movecamera instantly.
It is very useful for to make good scripts. And don't need know how make a simple movecamera with applymovement comand. I explain all you need know for make a instant movecamera script in this tutorial.
Before continue, I want give special thanks to R!cci.
And excuse me for my english
Could you put an example?
Sure. Here I put an example. Is a youtube video uploaded by me:
How I make a instant movecamera script?
This is the interesting part. First, you must know the commands that we will utilize. These are the next:
If you don't know how to use movesprite comand, you should revise this spoiler:
How I use a writebytetooffset comand?
writebytetooffset 0xA 0x2025734 / 2025736
Simbolize the x-axis
Simbolize the y-axis
For example, if you want to move the camera to 0017 (x-axis) and 000C (y-axis) You must put:
writebytetooffset 0x17 0x2025734 (this is the x-axis)
writebytetooffset 0xC 0x2025736 (this is the y-axis)
(you don't forget of special 0x8E comand)
Tutorial by javi4315 (jota_rdk here xD)
Special thanks for R!cci
if you have any doubt tell me.
I hope you enjoy this tutorial
thank you so much for sharing.
That looks so cool, may use this in my hack...
I inserted this into my Ruby ROM and all i get is "qAFtqAFtqAFtqAFtqAFtqAFtqAFtqAFtqAFtqAFtqAFtqAFtqAFtqAFtqAFtqAFtqAFtqAFtqAFt
I've checked over it and it still won't stop "qAFting"...
Quick question: Does this work for fire red?
As it is describred in the OP this does not work for FR, mostly because the location where the coördinates are stored changes dynamically. I wrote a little ASM to fix that though:
Usage of the above ASM is as follows:
Just use the above instead of the writebytetooffset commands in the OP and it will work for Fire Red.
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