The PokéCommunity Forums

The PokéCommunity Forums (
-   Progressing Games (
-   -   2D Dungeon Crawler RPG (

Poeman November 30th, 2010 1:07 PM

2D Dungeon Crawler RPG
Dungeon Crawler

This is the work of a day and an hour-ish I guess, just something to practice coding. It's an RPG/Dungeon Crawler, it isn't hard to understand but some stuff is missing.

Firstly the item system, you can carry 12 items but you can also toss an item away, by highlighting it and hitting C, this also unequips everything you have when you throw an item away.

Z is a confirm button and X exits the menus.

Here are the stats:

Strength-Damage done influenced by this(and weapons)
Agility-Effects movement speed and ability to flee

Obviously this is missing graphics, and a lot of key features, and rooms XD

Give it a try, tell me what needs changing!

Civil Servant January 3rd, 2011 2:56 AM

I'd love to give this a look-at, but it seems that the file has been removed.

Poeman January 3rd, 2011 1:37 PM

Look at the post dates you fool.

carmaniac January 3rd, 2011 2:12 PM


Originally Posted by Poeman (Post 6378814)
Look at the post dates you fool.

lol Poe, Post limit been boosted up an extra month so the dude is still safe :P.

Poeman January 4th, 2011 12:34 PM

FFFFFFFFFFFFFFFF- who made that decision, it was fine as is X_X

Anyways, assume this topic as dead.
Time to go bump 3 month old topics!

All times are UTC -8. The time now is 4:16 PM.

Like our Facebook Page Follow us on Twitter © 2002 - 2015 The PokéCommunity™,
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2014 The PokéCommunity / Poké
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Use of PokéCommunity Assets