Pokemon MMORPG Idea
This was an idea I thought of a few days ago and I'm trying
to get as many opinions on it as possible for the sake of knowing whether
or not Pokemon fans are interested in this type of game. Originally posted
on the Pokemon subreddit.
This is a Pokemon MMORPG that would have a 3D anime-like look to it,
so areas such as routes, towns, cities, mountain ranges, etc. would
be vast and descriptive like you see them in the anime.
A Pokemon game where you could do anything in the entire Pokemon world,
like be a trainer, a coordinator, a breeder, a gambler, etc. Instead of
everything about it being turn-based, though, it would be live and you could
control your Pokemon individually and move whenever and wherever you want. For instance, Wild
Pokemon could just be standing around in places and all you'd need to do is approach them,
send out your Pokemon, and fight them right then and there. And you could
do this alongside other players in every main region.
This game would include:
1. All 649+ Pokemon.
2. Character customization.
3. Pokemon customization.
4. All main regions.
5. Statistic system and leaderboard for best trainers and coordinators.
6. All Pokemon leagues and frontiers to compete in and badges/symbols rewarded.
7. Pokemon contests and cups and ribbons/trophies rewarded.
8. Player Battle Tournaments with exclusive prizes.
9. Events such as legendary events or specific character events.
10. The standard Pokedex and Pokegear/Xtransceiver.
Legendary Pokemon are just that: legendary. They're incredibly rare
and only a handful of dedicated players could own them increasing the
rarity, decreasing legendary hoarders, and increasing the demand for trade.
And they should only be available during events. Same idea goes for
generally rare Pokemon.
A stern currency system where money comes in short supply for doing jobs
or winning battles, like you don't get thousands of Pokedollars for beating
a Gym Leader or something, would be nice. This would make extremely rare
items like Master Balls incredibly expensive and only really dedicated players
could buy one so not everyone can automatically catch any Pokemon they
want after they woop Brock.
Pokeballs can miss completely, so you'd have to be careful with when, where,
and how you throw it. And depending on where your Pokeball lands, it doesn't
automatically become unusable once it's been thrown and misses. I mean, if it
lands in the water or it falls off the edge of a cliff, it will be unusable, but not if
you just land it in the grass.
More than 4 moves (maybe 10 or so) you can use so
long as TMs are fairly priced and you can remove your moves
through the move deleter or whatever.
Can dive underwater, surf, fly, etc. without the need for HM's and you
could do so freely around the maps.
Players can level up as well. Every time you do something, not just your
Pokemon level up, but your user does as well. This would be useful for
leaderboard rankings and for other people to know who's experienced
and who's not. Also, levels are unlimited for both Pokemon and Users, so
your Pokemon can keep getting better so long as the experience
requirement keeps getting reasonably larger just as much as for your user.
And leveling up won't be that easy, so it would take regular playing to level
up and evolve.
You don't receive the general starter Pokemon as your first Pokemon. You're
given Pokeballs and you just have to catch a weak one, train it, and search
further areas for the general starter Pokemon and battle to catch those.
Gym Leaders' and the Elite Four's Pokemon's levels scale depending on your
Pokemon's levels. Not necessarily a full scale, like you have a Level 90 Ampharos and
Roark has a Level 90 Cranidos, but more a fair scale so that when you train your
Pokemon with other users and take on the gyms, you're not blasting through it.
User tournaments monthly and an annual championship
tournament for the monthly winners.
Legendary events native to certain regions consist of Legendary Pokemon running around
the regions and have an unpredictable location, decreasing people who camp in their typical
locations just to snipe it (though I'm not quite sure how this would work for large, slow moving
Pokemon like Groudon or Regigigas).
Orchestrated soundtrack and anime-like cries instead of the computer generated ones.
Possible separate, single-player story lines for each region.
Instead of HMs and TMs, users would buy manuals that describe certain
steps to take in order to teach your Pokemon a move. Also, there could
be move evoltuions, like the more you use Ember a lot and you eventually
learn Flamethrower or Flame Wheel because of it.
A typical marketing method would be that you buy each
region separately and once you buy another, it acts as
an expansion rather than a separate disc and you can travel
between each regions without having to swap discs.
Each region $10 to $30 each (depending on how much space is needed to make it).
Aside from that, however, another idea is to include all regions
in a single game and allow each user to choose which region they
want to start in. You could possibly travel outside of your
first region using fly or surf (which could take awhile) or you
could just obtain a ferry ticket. Either way, it wouldn't be fair
to make you have to beat all of the gyms or whatever to travel
between regions and to be honest, it doesn't seem realistic either
and, of course, people in the anime can leave whenever they want.
This could make the game somewhere from $60 to $80 depending on
how much space it could take to publish it.
Available for PC and WiiU.
I've personally been dreaming for a Pokemon game
like this and I'm sure others have as well, but I wanted to get some
criticism on the ideas I had for such a game and possibly to get
other people's cool suggestions just so I can dream about it better. ;)
So leave any suggestions you might have and criticism. Also, discussion
would be great.
Since this is about a game, I'll move this to Pokémon Gaming Central. There might be a thread there discussing possible MMORPGs already though, but Sydian will let you know in that case.
seems like a pretty good game but pokemon like rayquaza a pokemon who fly's how would that work or a pokemon like groudon who was asleep in the region same with regigigas
there is already something like this, just search pokemmo
As for manuals for moves...eh. Did they have manuals in the Pokemon anime? I don't even remember correctly...how did Pokemon learn new moves? "OOPS, I THOUGHT I USED A THUNDERBOLT, BUT OUT CAME A THUNDER" or some crap is how I remembered it.
I never really gave much thought as to how contests would work in a game. In the anime, they put moves together and stuff, but I'm pretty sure that would take too much time to work out and like you said, could be pretty graphics-heavy. But in the games, the Pokemon usually just threw out a dry move registered under some rankings like Tough or Cute and the judges ranked off of that, but that sounds pretty boring in 3-dimensions.
I also don't know how certain Pokemon will work with certain terrains. I guess you could take the anime route and just disallow land-type Pokemon in water or in the skies altogether, but that kind of sucks when you think about it, especially if you want to have a type advantage over a certain Pokemon. You could take the game route and transition into some random terrain to match the type of Pokemon you're fighting, but that still sounds sketchy. Like when you encounter a Flying type in the sky...do you transition on a cloud or something? When you encounter a Pokemon in the water, do you to suddenly find yourself standing on a hill in the middle of the ocean? Yeah, doesn't make much sense to me when I think about it either because both sound pretty bad.
Other than that, I like your input. You have great suggestions, but the things you questions I'm not sure about myself, haha.
@to the person who mentioned PokeMMO
I'm suggesting a live battling, anime-styled 3D version of a Pokemon MMORPG. One with all of the regions, also. I'm not sure if PokeMMO has anything beyond Kanto, but I've never actually played it so I could have absolutely no idea what I'm saying.
I guess the reason I like knowing at LEAST users' Pokemon stats despite the tradition is because the Pokemon world is generally technologically advanced and of course you would have an idea of what the trainer's Pokemon will be like. And in the games where you fight NPCs, you might not know their Pokemon specifically and the possible difficulty, but you have an idea depending on their trainer type and where you are in the game. If everyone in this game is just labelled "PKMN Trainer", don't sport their Pokemon in their appearance, and lastly can show no record of their Pokemon to their challenger, it will just be a massive confusion. You'll have no idea who you're fighting and you'll have no pattern of their difficulty, so...why would you fight at all? I think the Gym Badge thing is an unnecessary avoidance as well...it could work, but it would just be SO much more convenient to figure it out by getting a summary of their Pokemon and their levels. Player levels as well. It doesn't have to be the hyper-realistic, untechnologically advanced game...I'm sure in the real Pokemon world, people will at least have the decency to at least tell you that they're incredibly strong trainers or they're new trainers despite the fact that they don't have levels. Sadly, people in the real world aren't always nice people, especially the people who play MMOs.
And we still need to figure out how battling would work on significantly different terrains...WE MUST NOT REST UNTIL OUR FANTASIES ARE PERFECT.
Normal: Doesn't get any :(
Grass: Plains (most grassy routes)
Fire/Dragon: Volcanoes or any generally heated or humid place
Water: Lakes, seas, anywhere underwater, and when it's raining?
Electric/Steel: Laboratories and Plants?
Ice: Snowy areas and icy caves
Fighting: General buildings?
Ground/Rock/Steel: Caves and mountains
Flying/Dragon/Fairy(?): Skies or otherwise elevated areas
Psychic: No clue
Dark/Ghost: Any time during the night (assuming there's a time system) and/or in areas requiring flash?
But...WHERE WILL NON-WATER POKEMON STAND IN THE WATER? D:
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