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pokemon500 November 2nd, 2005 4:11 PM

need a few question answered
i am planning a pokemon game about the future but i am a noob so i wanted to ask
1. what do i need to make this a real rom or is it possible
2. what should i use as a noob rpgmaker2000/2003/xp/
3. what are the main things i need to learn
thnxs in advance:D

Ninja Tree November 2nd, 2005 4:51 PM

You should learn how to program then make a game. Learn Java its a great beggining language:

If you do rm2k3 you'll use it forever and then later hate it because you wished you learned how to program.

Cursed November 2nd, 2005 5:15 PM

RM2k3 is a start, but TheAbsol is right. I just use 2k3 as a frame.

Ninja Tree November 2nd, 2005 5:19 PM

RM2k3 is a bad start though.

Cursed November 2nd, 2005 5:26 PM

In a way it is, but in a way, it isn't.

pokemon500 November 2nd, 2005 6:01 PM

thnxs for the help and comments

Cursed November 2nd, 2005 6:03 PM

You're welcome.. have a nice day

pokemon500 November 2nd, 2005 6:31 PM

is there any program that runs on mac because they wont allow me to install because it is not been upgraded to the newest model but my mom windows should be here in a months.

Ninja Tree November 2nd, 2005 6:42 PM

Well it looks like you have to program because nothing of that sort is for Mac. Learn Java.

DarkDoom3000 November 2nd, 2005 7:20 PM


Originally Posted by TheAbsol
You should learn how to program then make a game. Learn Java its a great beggining language:

If you do rm2k3 you'll use it forever and then later hate it because you wished you learned how to program.

why dose everyone hate rpg maker 2003?

its not bad!

Im actually happy I used it!
now im making one of the pokemon best game on PC!(pokemon illusion)

Im nearly completed without a bit of coding!( actually I dont know how to code:dead: )

and it isnt a bad start!

well thats my opinon

Cursed November 2nd, 2005 7:22 PM

It's a start, but once you get the idea, you should switch to programming.

tdata November 2nd, 2005 8:48 PM

to make it an actual rom you need to program it in ASM or C++... There is even a program for that. No clue as to it's status cuz i haven't used it since making a gba version of pacman. Have a GBA cartage for it and everything. The progarm is Catapult(sp?).
RM2K/3 is a good engine. But don't get hooked on it. Play with RMXP awhile.

Geometric-sama November 2nd, 2005 8:53 PM

o_O Is it really the best idea to tell a total n00b to learn Java *just* to make a game? It seems like it's going a bit overboard, since to learn Java properly takes time... at my university, we don't even study it until second year, when we've already gone through C and Haskell completely. If all you want to do is make a simple game, then RM2K3 is perfectly adequate... or even Sphere. XD

GMuser November 2nd, 2005 9:31 PM

I don't know why TheAbsol consistantly puts down all the makers, they are perfectly fine- it's not as though they are asking how to get a career in gaming...

slayerseitaro November 2nd, 2005 9:34 PM

Programming is not for everyone... Programming is a skill that takes time, Study, and devotion to aquire. Your not gonna be a programmer over night, and your not gonna have any fun trying to be a progremmer if you have no idea what your doing. If you tryed to learn java being the noob you are you whould get no self gradification from the simple hello world projects you whould be working on.
Java is not only to high level of a program language for a noob but its also not the best language. heres a simple hierarchy for game development...

simple programming hierarchy for game development:
Java/Java Script/perl/python/ruby
3D Game Studio/Visual Basic 6/ROM HACKING
Game Maker (with scripting) / RPGMakers (with scripting)
Game Maker (without scripting)
RPGMakers (without scripting) / Playstation RPG Maker

I Hope this helps you... My point is start at the bottom and work your way up.

P.S: I only put the basics into this hierarchy and I only put the stuff ive uesd... (so I dont wanna hear weak minded opinoins about it)

GMuser November 2nd, 2005 10:16 PM

Lol... I don't know how you came up with that order, but it is clearly not right. Javascript is right on the top, how is this so? It's weaker than everything on that list..

*sigh* I wish Mark Overmars took out drag and drop, or highlighted GMs stronger points, because it's obvious that outside the GMC, people don't know anything about GMs ability (unless they actually used it properly [ie, made non tutorial games with it]). Oh well, when I release my game here, maybe things will change.

Ninja Tree November 3rd, 2005 2:25 PM

When will everyone figure it out? Have you seen anyone here switch from a game making program to a programming language?????????????????

slayersaito: Then if Java is that bad we might as well not use game making programs.

dan48 November 3rd, 2005 2:27 PM

Um. Can this thread be closed. Its breaking all the rules, and should be properly located in the Help and Request. Its stuffing up the thread.

[_DarkDragon_] November 3rd, 2005 2:52 PM

Java ain't that hard, I've been learning it since 11th grade :P (I'm now in 12th XD)
but I agree that most games nowadays are made with C++

@GMuser: if you know how to use Java Script correctly it can be as powerful as ruby.

pokemon500 November 3rd, 2005 3:38 PM

thnxs everyone and i think i should start from the bottom and work my way up and dan48 you can move it if you want

Ninja Tree November 3rd, 2005 4:33 PM

You should just learn to program.

pokemon500 November 3rd, 2005 4:48 PM

i wanted to tell you about my game to see if this is to advance for a noob should lower my standards since i am a noob

its about pokemon atleast 15 years after ash becomes pokemon master and your a boy just moving to pallet town with your aunt since your parents left you to become pokemoon master and you trying to find out who they are.
thats the base of my story but this is not the theard for it i just want to know is this to much for a noob

slayerseitaro November 3rd, 2005 4:52 PM

GMuser: I love the h3ll out of gamemaker it tought me alot about how games work and how to solve problems. I used it way back when ver 4 was out. but looking back I wish I had spent that time learning more about programming instead of haveing everything done form me like with gamemaker. I took the time to learn GML and now I fell like I have wasted part of my brain becuse I can only use GML with gamemaker and once you get into game development as a carrer youl learn that no one knows about or cares about GML. But I will say GM6 is really really awsome!

Geometric-sama November 3rd, 2005 5:04 PM

o_O Please don't relate Java and JavaScript to each other in that way. Java is a fully-fledged programming language. JavaScript is a simple scripting language used for websites. o_O

GMuser November 3rd, 2005 8:48 PM


o_O Please don't relate Java and JavaScript to each other in that way. Java is a fully-fledged programming language. JavaScript is a simple scripting language used for websites. o_O

@ slayerseitaro:
Well version 4 is pretty ancient- so I can sort of see why you thought of it as not being such a up the top of your list sort of thing.
I already know that learning GML isn't the way to go if your after a career in game development, but learning how to program in GM is just the same as if you learnt in VB, java, c++ etc. (minus the syntax differences). Programming is programming, and the techinques in 3rd generation programming languages are gonna be the same in most cases- eg: there isn't 20 different methods of sorting an array linearly just because each language has different syntax, when you break it down, you doing the same thing in each language.

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