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~Azura January 10th, 2007 6:39 PM

Pokémon Metropolis

Welcome to Pokémon Metropolis!

1. Why to start a new thread?

It was the intention of Pkmn Metropolis Team to create a new thread a long time ago, since the old one was created by Rm2k3kid and Krazy_Meerkat with the purpose of finding people willing to continue the game. However, we didn't want to act like most of people, that just rushes things up, making a new thread for their games and one week later the game is discontinued.

We kept our updates slow but constant, always keeping things on the background. But now, we have enough to show you, so I present our game: POKéMON Metropolis!

2. Project history

This game was originally started by Rm2k3kid and Krazy_Meerkat, but it got discontinued, for reasons out of my knowledge. It was passed down to me, always having backup from the original creators.

Although I could script very well, I lack mapping and spriting abilities. So I needed a mapper/spriter. The answer came to me in the best way possible: Yuka (aka ~Heart) offered her help with 'anything I needed'. Since that time, we're working together and giving our best on finishing this game.

3. Story

Since we want to keep most of the story a surprise, for when you play the real game, we'll just give a basic storyline, so you can catch up what's going on and where's the adventure going to.

Note: all names presented here may change.

After a boring day at school, our hero/ine is told by Professor Maple to stop by her lab later. That's the day you expected your whole life: the day to get a Pokémon and start a journey.

In your way home, you see your rival, showing off a Pokémon of his own, talking about it's greatness. He soon sees you and start pointing out how 'loser' your are, for not having one yet.

After being mocked by everyone, the hero goes for a walk in the forest nearby, thinking on how cool would it be to have a Pokémon. Then, just like if fate had put it there, he finds an Pokémon egg. However, even happy to have find an abandoned egg, our hero doesn't have too much time to think of it, as he sees his rival battling with someone...

I guess that's ok to keep you interested for now. ^^
I'm pretty sure you'll all love this game.

4. Features

For those that were reading the updates in the old thread, you know that we've got some nice features. For those of you who are getting to know the game now, here's a list of somethings you'll find:

* Custom tiles, characters and Pokémons;
* Improved GBA's battle system, following the same style;
* Daytime system, with five different day periods (Morning, day, afternoon, evening and night), with Pokémons and events appearing/happening only on certain hours;
* Possibility to toggle between Real Time and 5h/day;
* Naming system exactly as seen on GBA;
* Possibility to travel between Regions, with different mini-quests and Pokémon;
* View and team up with characters from the Manga series;
* Find and collect unique Pokémons with unique sprites (like Flying Pikachu, from the Trading Card Game);
* Tournaments with different battle style;
* An awesome storyline, filled with surprises, twists and excitement;

And well, much more. We wouldn't like to spoil any surprises, would we?

5. Screenshots

The ultimate Metropolis' screenshot collection:












6. Game preview

Game previews:

Preview I:

Preview II:

Preview III:

7. Credits

Story/ideas: Krazy_Meerkat, Rm2k3kid, Yuka and ~Azura
Maps: mostly Yuka and Rm2k3kid, minor fixes by ~Azura
Sprites: Yuka, Avatar
Scripts: ~Azura

(Did I forget you? PM me! Do you think we may have a credit issue? PM me!)

8. Special thanks

* To the original creators, for giving us the chance of finishing this game
* To all people who support/ed this game

~The Pokémon Metropolis Team.

abed January 10th, 2007 6:53 PM

Looking as good as ever.Nice video you got there I really like the background of the intro and the hero sprite is cool. Good luck for the game and I don't think you will stop after a week because you have worked alot on the game.:)

~Heart January 10th, 2007 6:56 PM

I want to say that what you see in the Video Demo is not final... We might change stuff around later on as the game progress.

omarfr January 10th, 2007 7:44 PM

What are you making this with Rpgmaker?

~Heart January 10th, 2007 7:47 PM


Originally Posted by omarfr (Post 2351886)
What are you making this with Rpgmaker?

Yes, We are making this with RpgMaker XP.

Guzv4 January 11th, 2007 4:29 AM

Nice work so far, like the screenshots. Will there be any demos?

~Heart January 11th, 2007 4:38 AM


Originally Posted by Guzv4 (Post 2352306)
Nice work so far, like the screenshots. Will there be any demos?

Of course, we are working on it. We just want it to be perfect so you guys will enjoy it more.

Guzv4 January 11th, 2007 5:30 AM

Are all the Gym leader and E4 sprites done or not? If not, can we post our?

~Heart January 11th, 2007 5:43 AM


Originally Posted by Guzv4 (Post 2352337)
Are all the Gym leader and E4 sprites done or not? If not, can we post our?

Thank you for the offer, if you want to show it to us... do so through PM. Then we'll decide on it but we cant promise anything.

~Azura January 11th, 2007 6:01 AM

Yeah, as Yuka said, there's no problem on sending, although we are NOT requesting anything. Submit your works so maybe we can use (and give credit, of course).

However, do NOT post any sprites here, as I'll kindly ask a moderator to remove it.

PM's only, please.


Neo-Dragon January 11th, 2007 10:08 AM

This is one of my favourite projects. It looks really good.
The background for the professor speech looks a little out of place though for that speech, but looks really slick lol.

Dawson January 11th, 2007 10:16 AM

This is the project I have the most faith in being completed.

I love the screenshots they're all great, I watched the video clip and, whilst I enjoyed it, I was a little disappointed not to see any action of the battle/menu systems. Hopefully you'll make a new video with some clips of that.

Also, I've just noticed that you haven't posted anything about the story, so if you could kindly do that for us please, it'd be great.

~Azura January 11th, 2007 11:31 AM

Thanks, we're working hard on finishing this, since it's our first 'open to public' project. We've both worked alone in the background for years now, so we accquired experience from there.

The screenshots you see there are a little out of date (as of November), since we got them straight from the old thread. We'll upload some new screenshots, so keep your eyes open ^^

The video was just a preview on what's going on in there. The main reason we didn't put any battle/menu system is... that even I wasn't aware of that video! Yuka made it a surprise for me too :P
The next video will be recorded by me, so you'll see pretty much everything you are waiting for, without spoiling any story/secret, of course.

The storyline? Well... we don't want to spoil ANYthing, but I understand that is a part of the rules, so I shall write about the story, as you requested.

Give me a few minutes and I'll edit my first post.

@Neo-Dragon: out of place? Well, now that you said... :p We'll keep an eye for that, ok?


~Pokémon Metropolis Team.

~Heart January 13th, 2007 8:28 PM

Updates: Pokedex is fully finished and functional. Here are some of screenshots that shows the Pokedex.

Guzv4 January 14th, 2007 6:07 AM

Wow, nice work. The Pokedex looks very good, but maybe should you put some more coulors in the backgorund.

Dawson January 14th, 2007 6:12 AM

I think it looks great as it is really, I wouldn't change the colour scheme at all.

One thing though is the bottom of the screen where you have buttons. "Press A for this" "Press B for that" "Press Start for the other". You could edit that and change it for the actual keys that you press.

~Heart January 14th, 2007 6:43 AM

@Dawson, Thank you for pointing that out... We'll work on that :).

@Guzv4, Just as Dawson said, I think we're sticking with the color scheme.

Me™ January 16th, 2007 8:37 AM

It is... lovely! That is the best re-created pokedex ive seen these days.

~Heart January 16th, 2007 9:47 AM

Someone has mentioned that my intro graphic is out of place... so I remade the intro. here are some screenshots

I hope u guys like it :). Comments are welcome :).

Krobelus January 17th, 2007 8:28 PM

Wow.. very nice, I heard it is very hard to make a pokemon battle system with rmxp though, so good luck!

Neo-Dragon January 18th, 2007 5:16 AM

That intro screen looks so much better!
I like how its kinda looks like its in a class room or lab with the chalkboard behind the character- its something so original and is a nice touch as the player is "learning" about the world they are about to go into. I think thats really neat.

~Heart January 19th, 2007 1:42 PM

I'm glad you guys like the new intro :).

Alistair January 19th, 2007 2:37 PM

The intro is great! Yuka, when can we expect to see more screenshots?

~Heart January 19th, 2007 6:30 PM

Yes more screenshots coming this weekend.

mario12 January 19th, 2007 7:45 PM

The Game is Lookin good.I Hope It will be release soon.

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