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October 23rd, 2005, 01:23 AM
Join Date: Feb 2005
Location: Munich, Germany
dude, what the...?
what do you mean it takes long to run!?
he said long run which means after a couple of months or years, it doesn't mean it takes long to run... x_x
-RPGMAKER- if your wnan make a good game and dont know how to code and cant be stuffed learning it( Im making a very good game with it -Pokemon Illsuion-)
You should tell him that applies to RM2000 and RM2003 cause XP u can't get too far with it without coding in ruby.
-SPHERE- If you want to make a oraginal game, more Flexible , not this will take time and coding you'll have to learn..But its easier than pure coding
true, but if you're gonna make a game in Sphere be sure to plan the script very well cause it gets messy after 1500 lines of code XD
-PURE CODING- If you want to make a very flexable game use this but ti is te hardest of the lot!!!
well, ye. If he wants to make THE GAME with big G x_x I agree with TheAbsol the best language would be Java as it has the Java2D and Swing, AWT packages, etc that let u define tilesets, etc. But if you're thinking about making a game with Java have in mind you'Re going to have to make ur own map editor with layers, events and all that stuff you will have to code them urself.
hum, that's all
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