RM2K/3 Pokemon Battle System
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April 21st, 2004, 07:27 AM
Join Date: Dec 2003
Location: None of your beeswax!
Arg, those zips didn't work. I'll have to try with winrar later.
Battle sys's going great! I just (as in like five minutes ago) finished coding in the enemy pokemons potential moves based on level. The only one I have done is Tackle for both your Latias and for the enemy Latios. All that's left for the enemies turn is showing the picture (Enemy Latios used TACKLE), right now I have it in regular text. I also fooled around with the timing of the pokeball throw, so it's considerably faster and more realistic now. I'm taking a small break from the actual moveset coding and moving on to the more visual aspects- like the opening screen-pan when battle begins and health bars and the like.
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