Thread: [Tutorial] Advanced Scripting Tutorial
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  #111    
Old February 22nd, 2007, 06:31 AM
frank$or
Beginning Trainer
 
Join Date: Nov 2006
Gender:
Nature: Adamant
Quote:
Originally Posted by Christos View Post
Are the events nr. 12 and 13 in hexadecimal? Because 12 = C, 13 = D.
I've tried that now with this script:

Spoiler:
#org 0xDDC810
faceplayer
message 0xDDC950
boxset 0x2
applymovement 0xFF 0xDDC940
pause 0x10
applymovement 0xC 0xDDC970
pause 0x10
message 0xDDC980
boxset 0x2
applymovement 0xD 0xDDF990
pause 0x70
message 0xDDD000
boxset 0x2
end

#org 0xDDC940
#raw 0x31
#raw 0xFE

#org 0xDDC950
= Go away!

#org 0xDDC970
#raw 0x01
#raw 0xFE

#org 0xDDC980
= And don't dare it to come back!

#org 0xDDF990
#raw 0x06
#raw 0x06
#raw 0x06
#raw 0x06
#raw 0x06
#raw 0x06
#raw 0x06
#raw 0xFE

#org 0xDDD000
= Chef!\pGiovanni is in trouble!


The 'second sprite' does not takes seven steps, but just turns his head to the left.
( 0x06 is 1 step to the left. )

Any ideas?
And btw, if i try the '!' ( alert ) movement, he just jumps.
Are those movements for R/S/E or something?
If so, does anybody have the correct movements for FR/LG?