Hack Tutorials: Scripting
View Single Post
September 7th, 2007 (12:38 AM).
Join Date: Jun 2007
Location: Melbourne, Australia
Originally Posted by
Thanks tttt! I did everything like you said and it worked great! EXCEPT! How do I make the grunt disapear? I use setflag 0x200 and it works. but only If I leave the map. Otherwise the grunt stays where he is and if I talk to him the game crashes...
There are two ways in which i know that this can be done, you can either use
applymovement <people no.> $move
$move 1 ; #binary 0x60 0x(move him to a place he cant be interacted with) 0xFE
and there is this way which, I haven't tried yet. This was a way that HackMew posted in the script discussion thread.
Just change XX to the people number(in hex).
Just add either of these into the
part of the script.
View Public Profile
Send a private message to thethethethe
Find all posts by thethethethe
Find threads started by thethethethe