[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP
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September 20th, 2007 (05:43 AM). Edited September 20th, 2007 by yaoimutt.
Join Date: Sep 2007
Quote originally posted by
lol okay, sorry XD my english is soo bad
so now a little bit slower:
what i want/need: combination of the event-appearing-function. with the variable and selfswitch i made to let an event appear, after another one was activated. now i want to let the appeared one also activates another event.
and what doesnt work in my game: u go to the house of the prof. (like in the classic game). its the upper one, the big one. there u go to the prof. then a text message appears. then u talk to the prof. then go to the pokeballs, look at them (both). then the profs comes closer. u go to him. then choose one pokemon. and then he should go to the pc. but instead of going to the pc he just goes one step up. and i dont know why.
so good sleep XD i go and get lunch
Now i have created the first battle route, but it doesnt work..i used bushes all over the way, but the enemies doesnt appear. do i have to do special settings??
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There is a "notes" file, and an "encounters" files, you need to read them and edit the encounters one, that should fix that problem for you.
And i found the movement problem, your movement route for prof. isn't right. you need to edit it.
FishieNUMBER37 (you don't want to know what happened to the other fishies)
Adopt one yourself! @
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