[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP
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October 1st, 2007 (06:48 AM).
Join Date: Jan 2007
Maybe this will work: Go to lines 564 and 581 of the script section WindowAndTilemap and replace them with this line:
spriteZ=(@priorities[id]==0||!@priorities[id]) ? 0 : zOffset+@priorities[id]*32
To answer BlueEew's question, I will make the species count practically unlimited; or more accurately, as high as the highest numbered species on the pokemon.txt file.
Peter O, of
The Ultimate Pokemon Center
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