Full Music Editing Tutorial
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December 10th, 2007, 04:24 AM
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Join Date: Jun 2007
Location: Pearl of the Orient Seas
In my opinion, the instrumentation depends on what is available in the voicegroups. For example, the instruments available in the voicegroup for Viridian City may or may not be available in the Lavender Town voicegroup.
Just one question. When I tried to insert a song in the ROM, I placed a new header offset. The first new insertion was successful, but the rest didn't make a sound at all (my first insert has a value 015B in AdvanceMap, and I tried to insert the succeedind tracks with 015C, 015D, etc.). How can I find the right hex value for the other tracks?
I hvae updated the GBA Music Looping thread. It now has a tutorial for looping multiple-tracked S Files. Click the link below:
Due to popular demand, I have lowered the Wild Pokemon Theme (with two versions) and added it in my music collection thread:
Next STOP: To make guidelines regarding GBA music tracks
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