Ok, we (Hylian Lemon & me) started this project several years ago, mostly just recoloring GB graphics and music to start out. Some months ago last year, we re-announced the project and continued working on it. After that, we had a problem because the file was lost with all the stuff on it (except a VERY old back-up on my flash drive), so we got set back far to the old version. Now we've come back, with A LOT more than we had to show last year, and we are taking every step to improve the game. We started improving the graphics, then I started improving the engine. It all worked out :).
Z: Z-Button (Confirm, Select on File Selection)
X: X-Button (Cancel, Cancel on File Selection)
S: Action-Button (Roll, Talk, etc.)
Enter: Open/Close Menu (Go past title screen)
Space: Will be for opening the maps when we get there
Link is wandering through the forest outside Termina, trying to find his way back to Hyrule. It is late at night, and he thinks he sees lights up ahead. Heading through the trees, he is suddenly attacked by a dark shape.
"I'm impressed that you figured out where I was hiding. Still, there's nothing you can do about it; my plans are already in motion. Get out of here."
Just before he is knocked unconscious, Link catches a glimpse of his attacker's face. It is a shadowy version of his own. The next day, Link wakes up in a strange village, determined to find out what his dark clone is plotting.
TLoZ: Pearl of Darkness Demo #1 (Link #1)
TLoZ: Pearl of Darkness Demo #1 (Link #2)
Programmer (Coder): Dlbrooks33 (Dlbrooks34 for PureZC)
Sprites: Hylian Lemon, Dlbrooks33 (Dlbrooks34 for PureZC)
Maps: Hylian Lemon
Music: Hylian Lemon
Tiles: Gashin, Hylian Lemon, Dlbrooks33 (Dlbrooks34 for PureZC)
Disclaimer: "The Legend of Zelda" is a trademark of Nintendo, this game is not sold for profit!