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February 12th, 2008 (4:20 AM).
Well the thing is, the way i have made the battle graphics and other things, i think i can only do turn-based battles. Real-time is going to be very, very hard for both the programmer and the player.
Turn-based wont show as much realism, like the effects of moves that lower speed or accuracy but it is more like the offical games. I am still planning the battle system...
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