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Old March 27th, 2008, 09:34 AM
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Skele
Idea Maker
 
Join Date: Sep 2007
REMIND <like for some friendly, psychic pokemons>
Type: Psychic
PWR: --
PP: 10
In 2vs2 battle recover some PP of one your partner move. Number of recovered PP is balanced with number of remaining PP of Remind move. Cancel any disabled in user's moves. Paralyze user.

PSYSHOCK <Special> <like for Abra and some another weak psychic pokemons>
Type: Psychic
PWR: 30
PP: 35
10% chance of paralyze opponent.

COOCON TRAP <Physical> <like for pokemons who can learn String Shot>
Type: Bug
PWR: 40
PP: 30
20% chance of lower opponents Speed by 1 stage. Leaves opponent with at least 1 HP.

ENERGY FLOW <Special> <like for some psychic pokemons>
Type: Psychic
PWR: 50
PP: 10
Gains back HP for 1/2 the damage dealt. Leaves opponent with at least 1 HP.

EVOWISH <Special> <like for some weak pokemons who can evolve (Magikarp, Feebas)> <EVOlution + WISH >
Type: Dragon
PWR: --
PP: 15
May confuse user. Does better damage if user is nearer next evolution level. If user have now last evolution form, this move does nothing.

Last edited by Skele; March 27th, 2008 at 02:15 PM.