GBA Music Looping
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July 1st, 2008 (10:11 PM). Edited July 7th, 2008 by clonex25.
Just droppin' by...
Join Date: Jun 2007
Location: Pearl of the Orient Seas
Quote originally posted by
it's been some time since the last post, so I hope my double posting is okay.
I've read your tutorial really carefully and I completely understand it now (though I have still problems figuring out where to loop xD But I'll get this too).
There's only one thing bothering me, this part of ther tes_r:
Is it a mistake in the tes_r file or am I not understanding everything?
here, the w values together are w92 + w02 = w94, but it has to be w96 like in all the other tracks.
So, a mistake or is there a rule I don't know? ^^
(it's the same like the normal tes file, I checked it. the only difference is the loop, the values are the same).
Hope you read this ^^
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Well, first of all, I would like to thank you for that (I didn't notice that because I was in a rush that time, I forgot to double check). To make it equal to 96 just modify the Wxx code (without anything before it) to W04 to make it W96.
I hvae updated the GBA Music Looping thread. It now has a tutorial for looping multiple-tracked S Files. Click the link below:
Due to popular demand, I have lowered the Wild Pokemon Theme (with two versions) and added it in my music collection thread:
Next STOP: To make guidelines regarding GBA music tracks
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