I program the *other* ASM.
This post applies to an OLD version of the program only, If you're wondering why I'm writing this little header message, it's because I called the updates "new" when they're rather old now.
Do you think you could make something that would make deleting scripts already in the game easy? I just need it for my emerald hack as I am running out of space fast. Maybe even just something that gives the offset of the end of the script (so I don't have to look for that 02 manually).
I just have one problem.
I made a script for a character and it worked perfectly. Then I tried making another script for a different character, and that worked too. But when I went to talk to the first character it said the same thing as the second character.
By the way, this seems to be the ONLY script editor which correctly decompiles "jump" (i.e. ends decompilation at that point, as if it were return or end) and the ONLY one which de/recompiles movement data! *at time of writing
With regards, again, to dshayabusa...
It now has a toolbar! Go wild!