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1. You can do it manually, by searching for the map data then finding the sprite number or the beginning of a script. The easier option would be to use MegaMap as it displays the pointers (last 2-bytes) under "Script-Pointers:".
2. Attached is a pointer calculator I found on a site ages ago.
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Last edited by Blazichu; April 28th, 2009 at 02:45 PM.
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