Thread: [Tutorial] Add New Overworlds to FireRed
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Old September 2nd, 2008 (8:03 AM). Edited September 2nd, 2008 by NTA.
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NTA NTA is offline
Join Date: Nov 2007
Nature: Adamant
Posts: 265
this is very helpful but could you add some screenshots? just a suggestion

also i need help

Name = Pokémon Fire Red (English)
SpritePalleteHeaders = &H3A5158
SpriteBank = &H3A3BB0
SpriteCount = 153Right, now open up your rom in a hex editor. Take the "SpriteBank" address, scroll to the specified offset and stare in wonder at the gibberish you find. What you are looking out now is all the OW sprite data for the game, one after the other. Sprite data is 36 bytes long and arranged like this:
i typed it in and it said cannot be found